[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 20

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 356,8821
Objectives[0]positionY = 260,4209
Objectives[0]positionZ = 130,2455
Objectives[0]Heading = 65,00034
Objectives[0]model = IG_PAIGE
Objectives[0]variation = Random
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 3
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = HeavyPistol
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 354,0475
Objectives[0]mission_Actors[0]positionY = 258,5839
Objectives[0]mission_Actors[0]positionZ = 132,6851
Objectives[0]mission_Actors[0]Heading = 325,7654
Objectives[0]mission_Actors[0]String_Name = ig_lestercrest
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 357,7256
Objectives[0]mission_Actors[1]positionY = 260,3025
Objectives[0]mission_Actors[1]positionZ = 130,2455
Objectives[0]mission_Actors[1]Heading = 99,9996
Objectives[0]mission_Actors[1]String_Name = ig_tracydisanto
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = HeavyPistol
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 3
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 4
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 23
Objectives[0]mission_Vehicles[0]positionX = 380,2029
Objectives[0]mission_Vehicles[0]positionY = 272,9161
Objectives[0]mission_Vehicles[0]positionZ = 102,4296
Objectives[0]mission_Vehicles[0]Heading = 193,0201
Objectives[0]mission_Vehicles[0]Name = Itali GTO
Objectives[0]mission_Vehicles[0]Model = italigto
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 14
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = 392,4237
Objectives[0]mission_Vehicles[1]positionY = 280,5905
Objectives[0]mission_Vehicles[1]positionZ = 102,2762
Objectives[0]mission_Vehicles[1]Heading = 68,1747
Objectives[0]mission_Vehicles[1]Name = Schlagen GT
Objectives[0]mission_Vehicles[1]Model = schlagen
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicStoneSilver
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 6
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[2]positionX = 379,3366
Objectives[0]mission_Vehicles[2]positionY = 293,662
Objectives[0]mission_Vehicles[2]positionZ = 102,7701
Objectives[0]mission_Vehicles[2]Heading = 164,3659
Objectives[0]mission_Vehicles[2]Name = Banshee
Objectives[0]mission_Vehicles[2]Model = banshee
Objectives[0]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicBlue
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[0]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[3]positionX = 358,1605
Objectives[0]mission_Vehicles[3]positionY = 286,0816
Objectives[0]mission_Vehicles[3]positionZ = 103,0105
Objectives[0]mission_Vehicles[3]Heading = 250,0221
Objectives[0]mission_Vehicles[3]Name = Carbonizzare
Objectives[0]mission_Vehicles[3]Model = carbonizzare
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicFormulaRed
Objectives[0]mission_Vehicles[3]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[3]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[4]positionX = 363,8659
Objectives[0]mission_Vehicles[4]positionY = 269,3468
Objectives[0]mission_Vehicles[4]positionZ = 102,6188
Objectives[0]mission_Vehicles[4]Heading = 339,7675
Objectives[0]mission_Vehicles[4]Name = Comet
Objectives[0]mission_Vehicles[4]Model = comet2
Objectives[0]mission_Vehicles[4]PrimaryColor = MetallicLime
Objectives[0]mission_Vehicles[4]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[4]HasPearlescent = False
Objectives[0]mission_Vehicles[4]Livery = 0
Objectives[0]mission_Vehicles[4]DirtLevel = 0
Objectives[0]mission_Vehicles[4]LockedForPlayer = False
Objectives[0]mission_Vehicles[4]Locked = False
Objectives[0]mission_Vehicles[4]Alarm = False
Objectives[0]mission_Vehicles[4]HotWired = False
Objectives[0]mission_Vehicles[4]Invincible = False
Objectives[0]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[4]Remove_After = 0
Objectives[0]mission_Vehicles[4]Survive_Number = 0
Objectives[0]mission_Vehicles[4]Failed_Text = 
Objectives[0]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[4]NeededForActorIndex[0] = 5
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[5]positionX = 367,6365
Objectives[0]mission_Vehicles[5]positionY = 267,693
Objectives[0]mission_Vehicles[5]positionZ = 102,6057
Objectives[0]mission_Vehicles[5]Heading = 337,5769
Objectives[0]mission_Vehicles[5]Name = Comet SR
Objectives[0]mission_Vehicles[5]Model = comet5
Objectives[0]mission_Vehicles[5]PrimaryColor = MetallicPurple
Objectives[0]mission_Vehicles[5]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[5]HasPearlescent = False
Objectives[0]mission_Vehicles[5]Livery = 0
Objectives[0]mission_Vehicles[5]DirtLevel = 0
Objectives[0]mission_Vehicles[5]LockedForPlayer = False
Objectives[0]mission_Vehicles[5]Locked = False
Objectives[0]mission_Vehicles[5]Alarm = False
Objectives[0]mission_Vehicles[5]HotWired = False
Objectives[0]mission_Vehicles[5]Invincible = True
Objectives[0]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[5]Remove_After = 0
Objectives[0]mission_Vehicles[5]Survive_Number = 0
Objectives[0]mission_Vehicles[5]Failed_Text = 
Objectives[0]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[5]NeededForActorIndex[0] = 7
Objectives[0]mission_Vehicles[5]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[6]positionX = 389,9315
Objectives[0]mission_Vehicles[6]positionY = 273,1961
Objectives[0]mission_Vehicles[6]positionZ = 102,2991
Objectives[0]mission_Vehicles[6]Heading = 65,50258
Objectives[0]mission_Vehicles[6]Name = Coquette
Objectives[0]mission_Vehicles[6]Model = coquette
Objectives[0]mission_Vehicles[6]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[6]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[6]HasPearlescent = False
Objectives[0]mission_Vehicles[6]Livery = 0
Objectives[0]mission_Vehicles[6]DirtLevel = 0
Objectives[0]mission_Vehicles[6]LockedForPlayer = False
Objectives[0]mission_Vehicles[6]Locked = False
Objectives[0]mission_Vehicles[6]Alarm = False
Objectives[0]mission_Vehicles[6]HotWired = False
Objectives[0]mission_Vehicles[6]Invincible = True
Objectives[0]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[6]Remove_After = 0
Objectives[0]mission_Vehicles[6]Survive_Number = 0
Objectives[0]mission_Vehicles[6]Failed_Text = 
Objectives[0]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[6]NeededForActorIndex[0] = 9
Objectives[0]mission_Vehicles[6]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[7]positionX = 386,9255
Objectives[0]mission_Vehicles[7]positionY = 290,7726
Objectives[0]mission_Vehicles[7]positionZ = 102,5615
Objectives[0]mission_Vehicles[7]Heading = 161,2957
Objectives[0]mission_Vehicles[7]Name = 8F Drafter
Objectives[0]mission_Vehicles[7]Model = drafter
Objectives[0]mission_Vehicles[7]PrimaryColor = MetallicTaxiYellow
Objectives[0]mission_Vehicles[7]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[7]HasPearlescent = False
Objectives[0]mission_Vehicles[7]Livery = -1
Objectives[0]mission_Vehicles[7]DirtLevel = 0
Objectives[0]mission_Vehicles[7]LockedForPlayer = False
Objectives[0]mission_Vehicles[7]Locked = False
Objectives[0]mission_Vehicles[7]Alarm = False
Objectives[0]mission_Vehicles[7]HotWired = False
Objectives[0]mission_Vehicles[7]Invincible = True
Objectives[0]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[7]Remove_After = 0
Objectives[0]mission_Vehicles[7]Survive_Number = 0
Objectives[0]mission_Vehicles[7]Failed_Text = 
Objectives[0]mission_Vehicles[7]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[7]NeededForActorIndex[0] = 13
Objectives[0]mission_Vehicles[7]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[8]positionX = 391,1783
Objectives[0]mission_Vehicles[8]positionY = 276,7698
Objectives[0]mission_Vehicles[8]positionZ = 102,32
Objectives[0]mission_Vehicles[8]Heading = 73,08044
Objectives[0]mission_Vehicles[8]Name = Elegy Retro custom
Objectives[0]mission_Vehicles[8]Model = elegy
Objectives[0]mission_Vehicles[8]PrimaryColor = MetallicUltraBlue
Objectives[0]mission_Vehicles[8]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[8]HasPearlescent = False
Objectives[0]mission_Vehicles[8]Livery = -1
Objectives[0]mission_Vehicles[8]DirtLevel = 0
Objectives[0]mission_Vehicles[8]LockedForPlayer = False
Objectives[0]mission_Vehicles[8]Locked = False
Objectives[0]mission_Vehicles[8]Alarm = False
Objectives[0]mission_Vehicles[8]HotWired = False
Objectives[0]mission_Vehicles[8]Invincible = False
Objectives[0]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[8]Remove_After = 0
Objectives[0]mission_Vehicles[8]Survive_Number = 0
Objectives[0]mission_Vehicles[8]Failed_Text = 
Objectives[0]mission_Vehicles[9]positionX = 360,8508
Objectives[0]mission_Vehicles[9]positionY = 293,7547
Objectives[0]mission_Vehicles[9]positionZ = 102,8321
Objectives[0]mission_Vehicles[9]Heading = 248,6477
Objectives[0]mission_Vehicles[9]Name = Elegy RH8
Objectives[0]mission_Vehicles[9]Model = elegy2
Objectives[0]mission_Vehicles[9]PrimaryColor = MetallicTorinoRed
Objectives[0]mission_Vehicles[9]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[9]HasPearlescent = False
Objectives[0]mission_Vehicles[9]Livery = 0
Objectives[0]mission_Vehicles[9]DirtLevel = 0
Objectives[0]mission_Vehicles[9]LockedForPlayer = False
Objectives[0]mission_Vehicles[9]Locked = False
Objectives[0]mission_Vehicles[9]Alarm = False
Objectives[0]mission_Vehicles[9]HotWired = False
Objectives[0]mission_Vehicles[9]Invincible = False
Objectives[0]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[9]Remove_After = 0
Objectives[0]mission_Vehicles[9]Survive_Number = 0
Objectives[0]mission_Vehicles[9]Failed_Text = 
Objectives[0]mission_Vehicles[10]positionX = 359,9182
Objectives[0]mission_Vehicles[10]positionY = 290,0253
Objectives[0]mission_Vehicles[10]positionZ = 103,127
Objectives[0]mission_Vehicles[10]Heading = 247,7817
Objectives[0]mission_Vehicles[10]Name = Feltzer
Objectives[0]mission_Vehicles[10]Model = feltzer2
Objectives[0]mission_Vehicles[10]PrimaryColor = MetallicCandyRed
Objectives[0]mission_Vehicles[10]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[10]HasPearlescent = False
Objectives[0]mission_Vehicles[10]Livery = 0
Objectives[0]mission_Vehicles[10]DirtLevel = 0
Objectives[0]mission_Vehicles[10]LockedForPlayer = False
Objectives[0]mission_Vehicles[10]Locked = False
Objectives[0]mission_Vehicles[10]Alarm = False
Objectives[0]mission_Vehicles[10]HotWired = False
Objectives[0]mission_Vehicles[10]Invincible = True
Objectives[0]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[10]Remove_After = 0
Objectives[0]mission_Vehicles[10]Survive_Number = 0
Objectives[0]mission_Vehicles[10]Failed_Text = 
Objectives[0]mission_Vehicles[10]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[10]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[10]NeededForActorIndex[0] = 3
Objectives[0]mission_Vehicles[10]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[11]positionX = 356,7854
Objectives[0]mission_Vehicles[11]positionY = 282,5439
Objectives[0]mission_Vehicles[11]positionZ = 102,6415
Objectives[0]mission_Vehicles[11]Heading = 250,4547
Objectives[0]mission_Vehicles[11]Name = Jester
Objectives[0]mission_Vehicles[11]Model = jester
Objectives[0]mission_Vehicles[11]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[11]SecondaryColor = MetallicFrostWhite
Objectives[0]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[11]HasPearlescent = False
Objectives[0]mission_Vehicles[11]Livery = 0
Objectives[0]mission_Vehicles[11]DirtLevel = 0
Objectives[0]mission_Vehicles[11]LockedForPlayer = False
Objectives[0]mission_Vehicles[11]Locked = False
Objectives[0]mission_Vehicles[11]Alarm = False
Objectives[0]mission_Vehicles[11]HotWired = False
Objectives[0]mission_Vehicles[11]Invincible = True
Objectives[0]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[11]Remove_After = 0
Objectives[0]mission_Vehicles[11]Survive_Number = 0
Objectives[0]mission_Vehicles[11]Failed_Text = 
Objectives[0]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[11]NeededForActorIndex[0] = 12
Objectives[0]mission_Vehicles[11]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[12]positionX = 371,2362
Objectives[0]mission_Vehicles[12]positionY = 266,5092
Objectives[0]mission_Vehicles[12]positionZ = 102,4618
Objectives[0]mission_Vehicles[12]Heading = 339,6086
Objectives[0]mission_Vehicles[12]Name = Jugular
Objectives[0]mission_Vehicles[12]Model = jugular
Objectives[0]mission_Vehicles[12]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[12]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[12]HasPearlescent = False
Objectives[0]mission_Vehicles[12]Livery = -1
Objectives[0]mission_Vehicles[12]DirtLevel = 0
Objectives[0]mission_Vehicles[12]LockedForPlayer = False
Objectives[0]mission_Vehicles[12]Locked = False
Objectives[0]mission_Vehicles[12]Alarm = False
Objectives[0]mission_Vehicles[12]HotWired = False
Objectives[0]mission_Vehicles[12]Invincible = False
Objectives[0]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[12]Remove_After = 0
Objectives[0]mission_Vehicles[12]Survive_Number = 0
Objectives[0]mission_Vehicles[12]Failed_Text = 
Objectives[0]mission_Vehicles[13]positionX = 393,5033
Objectives[0]mission_Vehicles[13]positionY = 283,7283
Objectives[0]mission_Vehicles[13]positionZ = 102,7052
Objectives[0]mission_Vehicles[13]Heading = 72,49881
Objectives[0]mission_Vehicles[13]Name = Kuruma
Objectives[0]mission_Vehicles[13]Model = kuruma
Objectives[0]mission_Vehicles[13]PrimaryColor = MetallicUltraBlue
Objectives[0]mission_Vehicles[13]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[13]HasPearlescent = False
Objectives[0]mission_Vehicles[13]Livery = 0
Objectives[0]mission_Vehicles[13]DirtLevel = 0
Objectives[0]mission_Vehicles[13]LockedForPlayer = False
Objectives[0]mission_Vehicles[13]Locked = False
Objectives[0]mission_Vehicles[13]Alarm = False
Objectives[0]mission_Vehicles[13]HotWired = False
Objectives[0]mission_Vehicles[13]Invincible = True
Objectives[0]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[13]Remove_After = 0
Objectives[0]mission_Vehicles[13]Survive_Number = 0
Objectives[0]mission_Vehicles[13]Failed_Text = 
Objectives[0]mission_Vehicles[13]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[13]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[13]NeededForActorIndex[0] = 8
Objectives[0]mission_Vehicles[13]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[14]positionX = 395,198
Objectives[0]mission_Vehicles[14]positionY = 288,8988
Objectives[0]mission_Vehicles[14]positionZ = 102,3197
Objectives[0]mission_Vehicles[14]Heading = 125,6494
Objectives[0]mission_Vehicles[14]Name = Neo
Objectives[0]mission_Vehicles[14]Model = neo
Objectives[0]mission_Vehicles[14]PrimaryColor = MetallicTorinoRed
Objectives[0]mission_Vehicles[14]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[14]HasPearlescent = False
Objectives[0]mission_Vehicles[14]Livery = -1
Objectives[0]mission_Vehicles[14]DirtLevel = 0
Objectives[0]mission_Vehicles[14]LockedForPlayer = False
Objectives[0]mission_Vehicles[14]Locked = False
Objectives[0]mission_Vehicles[14]Alarm = False
Objectives[0]mission_Vehicles[14]HotWired = False
Objectives[0]mission_Vehicles[14]Invincible = False
Objectives[0]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[14]Remove_After = 0
Objectives[0]mission_Vehicles[14]Survive_Number = 0
Objectives[0]mission_Vehicles[14]Failed_Text = 
Objectives[0]mission_Vehicles[15]positionX = 375,4726
Objectives[0]mission_Vehicles[15]positionY = 294,9417
Objectives[0]mission_Vehicles[15]positionZ = 102,9182
Objectives[0]mission_Vehicles[15]Heading = 164,3004
Objectives[0]mission_Vehicles[15]Name = Neon
Objectives[0]mission_Vehicles[15]Model = neon
Objectives[0]mission_Vehicles[15]PrimaryColor = MetallicOrange
Objectives[0]mission_Vehicles[15]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[15]HasPearlescent = False
Objectives[0]mission_Vehicles[15]Livery = 0
Objectives[0]mission_Vehicles[15]DirtLevel = 0
Objectives[0]mission_Vehicles[15]LockedForPlayer = False
Objectives[0]mission_Vehicles[15]Locked = False
Objectives[0]mission_Vehicles[15]Alarm = False
Objectives[0]mission_Vehicles[15]HotWired = False
Objectives[0]mission_Vehicles[15]Invincible = True
Objectives[0]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[15]Remove_After = 0
Objectives[0]mission_Vehicles[15]Survive_Number = 0
Objectives[0]mission_Vehicles[15]Failed_Text = 
Objectives[0]mission_Vehicles[15]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[15]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[15]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[15]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[16]positionX = 359,4098
Objectives[0]mission_Vehicles[16]positionY = 270,6496
Objectives[0]mission_Vehicles[16]positionZ = 102,684
Objectives[0]mission_Vehicles[16]Heading = 338,516
Objectives[0]mission_Vehicles[16]Name = 9F Cabrio
Objectives[0]mission_Vehicles[16]Model = ninef2
Objectives[0]mission_Vehicles[16]PrimaryColor = MetallicGasolineBlueGreen
Objectives[0]mission_Vehicles[16]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[16]HasPearlescent = False
Objectives[0]mission_Vehicles[16]Livery = 0
Objectives[0]mission_Vehicles[16]DirtLevel = 0
Objectives[0]mission_Vehicles[16]LockedForPlayer = False
Objectives[0]mission_Vehicles[16]Locked = False
Objectives[0]mission_Vehicles[16]Alarm = False
Objectives[0]mission_Vehicles[16]HotWired = False
Objectives[0]mission_Vehicles[16]Invincible = True
Objectives[0]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[16]Remove_After = 0
Objectives[0]mission_Vehicles[16]Survive_Number = 0
Objectives[0]mission_Vehicles[16]Failed_Text = 
Objectives[0]mission_Vehicles[16]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[16]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[16]NeededForActorIndex[0] = 11
Objectives[0]mission_Vehicles[16]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[17]positionX = 372,1538
Objectives[0]mission_Vehicles[17]positionY = 296,2913
Objectives[0]mission_Vehicles[17]positionZ = 102,7624
Objectives[0]mission_Vehicles[17]Heading = 161,6876
Objectives[0]mission_Vehicles[17]Name = Pariah
Objectives[0]mission_Vehicles[17]Model = pariah
Objectives[0]mission_Vehicles[17]PrimaryColor = MetallicGreen
Objectives[0]mission_Vehicles[17]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[17]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[17]HasPearlescent = False
Objectives[0]mission_Vehicles[17]Livery = -1
Objectives[0]mission_Vehicles[17]DirtLevel = 0
Objectives[0]mission_Vehicles[17]LockedForPlayer = False
Objectives[0]mission_Vehicles[17]Locked = False
Objectives[0]mission_Vehicles[17]Alarm = False
Objectives[0]mission_Vehicles[17]HotWired = False
Objectives[0]mission_Vehicles[17]Invincible = True
Objectives[0]mission_Vehicles[17]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[17]Remove_After = 0
Objectives[0]mission_Vehicles[17]Survive_Number = 0
Objectives[0]mission_Vehicles[17]Failed_Text = 
Objectives[0]mission_Vehicles[17]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[17]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[17]NeededForActorIndex[0] = 10
Objectives[0]mission_Vehicles[17]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[18]positionX = 391,1644
Objectives[0]mission_Vehicles[18]positionY = 290,1387
Objectives[0]mission_Vehicles[18]positionZ = 102,5671
Objectives[0]mission_Vehicles[18]Heading = 162,3571
Objectives[0]mission_Vehicles[18]Name = Rapid GT
Objectives[0]mission_Vehicles[18]Model = rapidgt
Objectives[0]mission_Vehicles[18]PrimaryColor = MetallicLavaRed
Objectives[0]mission_Vehicles[18]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[18]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[18]HasPearlescent = False
Objectives[0]mission_Vehicles[18]Livery = 0
Objectives[0]mission_Vehicles[18]DirtLevel = 0
Objectives[0]mission_Vehicles[18]LockedForPlayer = False
Objectives[0]mission_Vehicles[18]Locked = False
Objectives[0]mission_Vehicles[18]Alarm = False
Objectives[0]mission_Vehicles[18]HotWired = False
Objectives[0]mission_Vehicles[18]Invincible = False
Objectives[0]mission_Vehicles[18]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[18]Remove_After = 0
Objectives[0]mission_Vehicles[18]Survive_Number = 0
Objectives[0]mission_Vehicles[18]Failed_Text = 
Objectives[0]mission_Vehicles[19]positionX = 375,0982
Objectives[0]mission_Vehicles[19]positionY = 265,1709
Objectives[0]mission_Vehicles[19]positionZ = 102,2763
Objectives[0]mission_Vehicles[19]Heading = 343,4823
Objectives[0]mission_Vehicles[19]Name = Seven-70
Objectives[0]mission_Vehicles[19]Model = seven70
Objectives[0]mission_Vehicles[19]PrimaryColor = MetallicLime
Objectives[0]mission_Vehicles[19]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[19]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[19]HasPearlescent = False
Objectives[0]mission_Vehicles[19]Livery = 0
Objectives[0]mission_Vehicles[19]DirtLevel = 0
Objectives[0]mission_Vehicles[19]LockedForPlayer = False
Objectives[0]mission_Vehicles[19]Locked = False
Objectives[0]mission_Vehicles[19]Alarm = False
Objectives[0]mission_Vehicles[19]HotWired = False
Objectives[0]mission_Vehicles[19]Invincible = False
Objectives[0]mission_Vehicles[19]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[19]Remove_After = 0
Objectives[0]mission_Vehicles[19]Survive_Number = 0
Objectives[0]mission_Vehicles[19]Failed_Text = 
Objectives[0]mission_Vehicles[20]positionX = 355,6419
Objectives[0]mission_Vehicles[20]positionY = 272,5719
Objectives[0]mission_Vehicles[20]positionZ = 102,374
Objectives[0]mission_Vehicles[20]Heading = 332,6182
Objectives[0]mission_Vehicles[20]Name = Schlagen GT
Objectives[0]mission_Vehicles[20]Model = schlagen
Objectives[0]mission_Vehicles[20]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[20]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[20]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[20]HasPearlescent = False
Objectives[0]mission_Vehicles[20]Livery = -1
Objectives[0]mission_Vehicles[20]DirtLevel = 0
Objectives[0]mission_Vehicles[20]LockedForPlayer = False
Objectives[0]mission_Vehicles[20]Locked = False
Objectives[0]mission_Vehicles[20]Alarm = False
Objectives[0]mission_Vehicles[20]HotWired = False
Objectives[0]mission_Vehicles[20]Invincible = False
Objectives[0]mission_Vehicles[20]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[20]Remove_After = 0
Objectives[0]mission_Vehicles[20]Survive_Number = 0
Objectives[0]mission_Vehicles[20]Failed_Text = 
Objectives[0]mission_Vehicles[21]positionX = 383,2314
Objectives[0]mission_Vehicles[21]positionY = 292,6073
Objectives[0]mission_Vehicles[21]positionZ = 102,7328
Objectives[0]mission_Vehicles[21]Heading = 162,3441
Objectives[0]mission_Vehicles[21]Name = Surano
Objectives[0]mission_Vehicles[21]Model = surano
Objectives[0]mission_Vehicles[21]PrimaryColor = MetallicTorinoRed
Objectives[0]mission_Vehicles[21]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[21]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[21]HasPearlescent = False
Objectives[0]mission_Vehicles[21]Livery = 0
Objectives[0]mission_Vehicles[21]DirtLevel = 0
Objectives[0]mission_Vehicles[21]LockedForPlayer = False
Objectives[0]mission_Vehicles[21]Locked = False
Objectives[0]mission_Vehicles[21]Alarm = False
Objectives[0]mission_Vehicles[21]HotWired = False
Objectives[0]mission_Vehicles[21]Invincible = False
Objectives[0]mission_Vehicles[21]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[21]Remove_After = 0
Objectives[0]mission_Vehicles[21]Survive_Number = 0
Objectives[0]mission_Vehicles[21]Failed_Text = 
Objectives[0]mission_Vehicles[22]positionX = 355,2733
Objectives[0]mission_Vehicles[22]positionY = 278,4824
Objectives[0]mission_Vehicles[22]positionZ = 102,6564
Objectives[0]mission_Vehicles[22]Heading = 255,148
Objectives[0]mission_Vehicles[22]Name = Neo
Objectives[0]mission_Vehicles[22]Model = neo
Objectives[0]mission_Vehicles[22]PrimaryColor = MetallicLime
Objectives[0]mission_Vehicles[22]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[22]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[22]HasPearlescent = False
Objectives[0]mission_Vehicles[22]Livery = -1
Objectives[0]mission_Vehicles[22]DirtLevel = 0
Objectives[0]mission_Vehicles[22]LockedForPlayer = False
Objectives[0]mission_Vehicles[22]Locked = False
Objectives[0]mission_Vehicles[22]Alarm = False
Objectives[0]mission_Vehicles[22]HotWired = False
Objectives[0]mission_Vehicles[22]Invincible = True
Objectives[0]mission_Vehicles[22]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[22]Remove_After = 0
Objectives[0]mission_Vehicles[22]Survive_Number = 0
Objectives[0]mission_Vehicles[22]Failed_Text = 
Objectives[0]mission_Vehicles[22]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[22]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[22]NeededForActorIndex[0] = 4
Objectives[0]mission_Vehicles[22]NeededForActorTaskIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = 392,5766
Objectives[0]ObjectiveMessages[0]positionY = 314,936
Objectives[0]ObjectiveMessages[0]positionZ = 102,0951
Objectives[0]ObjectiveMessages[0]Message = Hey Lester.
Objectives[0]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Purple
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 397,7585
Objectives[0]ObjectiveMessages[1]positionY = 315,5205
Objectives[0]ObjectiveMessages[1]positionZ = 102,0205
Objectives[0]ObjectiveMessages[1]Message = Hey girls, ready for the race?
Objectives[0]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Yellow
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 399,8803
Objectives[0]ObjectiveMessages[2]positionY = 312,3477
Objectives[0]ObjectiveMessages[2]positionZ = 102,0198
Objectives[0]ObjectiveMessages[2]Message = Hello uncle Lester.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_TRACEY
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Green
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 404,2133
Objectives[0]ObjectiveMessages[3]positionY = 311,3888
Objectives[0]ObjectiveMessages[3]positionZ = 102,0199
Objectives[0]ObjectiveMessages[3]Message = Yes, it's a checkpoint race, right?
Objectives[0]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Purple
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = 408,4133
Objectives[0]ObjectiveMessages[4]positionY = 311,1551
Objectives[0]ObjectiveMessages[4]positionZ = 102,0199
Objectives[0]ObjectiveMessages[4]Message = Yes, look, they're coming, it's starting.
Objectives[0]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Yellow
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 353,19
Objectives[1]positionY = 258,7251
Objectives[1]positionZ = 131,6851
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = True
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = WalkTo
Objectives[1]Task_List[0]DestinationX = 352,3712
Objectives[1]Task_List[0]DestinationY = 258,288
Objectives[1]Task_List[0]DestinationZ = 132,1851
Objectives[1]Task_List[0]Rotation = -179,9999
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]GoStraitToCoord = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 352,39
Objectives[2]positionY = 256,0094
Objectives[2]positionZ = 131,6851
Objectives[2]Hint_Time = 8
Objectives[2]Hint_FOV = 40
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 373,7468
Objectives[3]positionY = 289,4645
Objectives[3]positionZ = 102,2535
Objectives[3]Cutscenes_Time = 6
Objectives[3]Cutscenes_Trans_Time = 2
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 27
Objectives[3]Cutscenes_Follow_Hieght = 34
Objectives[3]Cutscenes_Follow_Angle = 225
Objectives[3]mission_ActorsCount = 15
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 0
Objectives[3]mission_Actors[0]positionX = 355,3634
Objectives[3]mission_Actors[0]positionY = 305,878
Objectives[3]mission_Actors[0]positionZ = 103,7606
Objectives[3]mission_Actors[0]Heading = 255,0001
Objectives[3]mission_Actors[0]String_Name = a_m_y_vinewood_04
Objectives[3]mission_Actors[0]Relationship_Group = Enemy1
Objectives[3]mission_Actors[0]AddBlip = True
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = False
Objectives[3]mission_Actors[0]SetHealth = 100
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Pistol
Objectives[3]mission_Actors[0]Variation = Random
Objectives[3]mission_Actors[0]Task = 99
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]Task_List_Count = 15
Objectives[3]mission_Actors[0]Task_Repeat = True
Objectives[3]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[0]Task_List[0]PositionX = 372,0139
Objectives[3]mission_Actors[0]Task_List[0]PositionY = 294,6243
Objectives[3]mission_Actors[0]Task_List[0]PositionZ = 102,8276
Objectives[3]mission_Actors[0]Task_List[0]Block = True
Objectives[3]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[0]Task_List[1]PositionX = 374,2954
Objectives[3]mission_Actors[0]Task_List[1]PositionY = 294,8546
Objectives[3]mission_Actors[0]Task_List[1]PositionZ = 102,7892
Objectives[3]mission_Actors[0]Task_List[1]Speed = 4
Objectives[3]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[0]Task_List[2]Type = Drive
Objectives[3]mission_Actors[0]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[0]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[0]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[0]Task_List[2]Speed = 100
Objectives[3]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[2]Reverse = False
Objectives[3]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[3]Type = Drive
Objectives[3]mission_Actors[0]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[0]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[0]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[0]Task_List[3]Speed = 100
Objectives[3]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[3]Reverse = False
Objectives[3]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[4]Type = Drive
Objectives[3]mission_Actors[0]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[0]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[0]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[0]Task_List[4]Speed = 100
Objectives[3]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[4]Reverse = False
Objectives[3]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[5]Type = Drive
Objectives[3]mission_Actors[0]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[0]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[0]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[0]Task_List[5]Speed = 100
Objectives[3]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[5]Reverse = False
Objectives[3]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[6]Type = Drive
Objectives[3]mission_Actors[0]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[0]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[0]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[0]Task_List[6]Speed = 100
Objectives[3]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[6]Reverse = False
Objectives[3]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[7]Type = Drive
Objectives[3]mission_Actors[0]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[0]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[0]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[0]Task_List[7]Speed = 100
Objectives[3]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[7]Reverse = False
Objectives[3]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[8]Type = Drive
Objectives[3]mission_Actors[0]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[0]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[0]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[0]Task_List[8]Speed = 100
Objectives[3]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[8]Reverse = False
Objectives[3]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[9]Type = Drive
Objectives[3]mission_Actors[0]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[0]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[0]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[0]Task_List[9]Speed = 100
Objectives[3]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[9]Reverse = False
Objectives[3]mission_Actors[0]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[10]Type = Drive
Objectives[3]mission_Actors[0]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[0]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[0]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[0]Task_List[10]Speed = 100
Objectives[3]mission_Actors[0]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[10]Reverse = False
Objectives[3]mission_Actors[0]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[11]Type = Drive
Objectives[3]mission_Actors[0]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[0]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[0]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[0]Task_List[11]Speed = 100
Objectives[3]mission_Actors[0]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[11]Reverse = False
Objectives[3]mission_Actors[0]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[12]Type = Drive
Objectives[3]mission_Actors[0]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[0]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[0]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[0]Task_List[12]Speed = 100
Objectives[3]mission_Actors[0]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[12]Reverse = False
Objectives[3]mission_Actors[0]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[13]Type = Drive
Objectives[3]mission_Actors[0]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[0]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[0]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[0]Task_List[13]Speed = 100
Objectives[3]mission_Actors[0]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[13]Reverse = False
Objectives[3]mission_Actors[0]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[0]Task_List[14]Type = Drive
Objectives[3]mission_Actors[0]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[0]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[0]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[0]Task_List[14]Speed = 100
Objectives[3]mission_Actors[0]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[0]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[0]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[0]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[0]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[0]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[0]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[0]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[0]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[0]Task_List[14]Reverse = False
Objectives[3]mission_Actors[0]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[0]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[0]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[0]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[1]Survive_Number = 0
Objectives[3]mission_Actors[1]Failed_Text = 
Objectives[3]mission_Actors[1]Remove_After = 0
Objectives[3]mission_Actors[1]positionX = 354,9853
Objectives[3]mission_Actors[1]positionY = 307,1527
Objectives[3]mission_Actors[1]positionZ = 103,7792
Objectives[3]mission_Actors[1]Heading = 255,0001
Objectives[3]mission_Actors[1]String_Name = a_m_y_vinewood_03
Objectives[3]mission_Actors[1]Relationship_Group = Enemy1
Objectives[3]mission_Actors[1]AddBlip = True
Objectives[3]mission_Actors[1]ShowCone = False
Objectives[3]mission_Actors[1]Invincible = False
Objectives[3]mission_Actors[1]SetHealth = 100
Objectives[3]mission_Actors[1]DieFromHeadShot = True
Objectives[3]mission_Actors[1]CanExitVehicle = True
Objectives[3]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[1]AlwaysFight = True
Objectives[3]mission_Actors[1]Seeing_Range = 30
Objectives[3]mission_Actors[1]Hearing_Range = 30
Objectives[3]mission_Actors[1]CombatMovement = Offensive
Objectives[3]mission_Actors[1]weapon = Pistol
Objectives[3]mission_Actors[1]Variation = Random
Objectives[3]mission_Actors[1]Task = 99
Objectives[3]mission_Actors[1]Task_Guard_Range = 5
Objectives[3]mission_Actors[1]Task_Stay_In_Range = True
Objectives[3]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[1]Task_Scenario = NONE
Objectives[3]mission_Actors[1]Task_List_Count = 15
Objectives[3]mission_Actors[1]Task_Repeat = True
Objectives[3]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[1]Task_List[0]PositionX = 354,9709
Objectives[3]mission_Actors[1]Task_List[0]PositionY = 307,1495
Objectives[3]mission_Actors[1]Task_List[0]PositionZ = 103,2796
Objectives[3]mission_Actors[1]Task_List[0]Block = True
Objectives[3]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[1]Task_List[1]PositionX = 359,042
Objectives[3]mission_Actors[1]Task_List[1]PositionY = 286,9977
Objectives[3]mission_Actors[1]Task_List[1]PositionZ = 102,9907
Objectives[3]mission_Actors[1]Task_List[1]Speed = 4
Objectives[3]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[1]Task_List[2]Type = Drive
Objectives[3]mission_Actors[1]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[1]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[1]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[1]Task_List[2]Speed = 100
Objectives[3]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[2]Reverse = False
Objectives[3]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[3]Type = Drive
Objectives[3]mission_Actors[1]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[1]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[1]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[1]Task_List[3]Speed = 100
Objectives[3]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[3]Reverse = False
Objectives[3]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[4]Type = Drive
Objectives[3]mission_Actors[1]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[1]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[1]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[1]Task_List[4]Speed = 100
Objectives[3]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[4]Reverse = False
Objectives[3]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[5]Type = Drive
Objectives[3]mission_Actors[1]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[1]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[1]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[1]Task_List[5]Speed = 100
Objectives[3]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[5]Reverse = False
Objectives[3]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[6]Type = Drive
Objectives[3]mission_Actors[1]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[1]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[1]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[1]Task_List[6]Speed = 100
Objectives[3]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[6]Reverse = False
Objectives[3]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[7]Type = Drive
Objectives[3]mission_Actors[1]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[1]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[1]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[1]Task_List[7]Speed = 100
Objectives[3]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[7]Reverse = False
Objectives[3]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[8]Type = Drive
Objectives[3]mission_Actors[1]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[1]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[1]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[1]Task_List[8]Speed = 100
Objectives[3]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[8]Reverse = False
Objectives[3]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[9]Type = Drive
Objectives[3]mission_Actors[1]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[1]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[1]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[1]Task_List[9]Speed = 100
Objectives[3]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[9]Reverse = False
Objectives[3]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[10]Type = Drive
Objectives[3]mission_Actors[1]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[1]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[1]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[1]Task_List[10]Speed = 100
Objectives[3]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[10]Reverse = False
Objectives[3]mission_Actors[1]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[11]Type = Drive
Objectives[3]mission_Actors[1]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[1]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[1]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[1]Task_List[11]Speed = 100
Objectives[3]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[11]Reverse = False
Objectives[3]mission_Actors[1]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[12]Type = Drive
Objectives[3]mission_Actors[1]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[1]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[1]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[1]Task_List[12]Speed = 100
Objectives[3]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[12]Reverse = False
Objectives[3]mission_Actors[1]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[13]Type = Drive
Objectives[3]mission_Actors[1]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[1]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[1]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[1]Task_List[13]Speed = 100
Objectives[3]mission_Actors[1]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[13]Reverse = False
Objectives[3]mission_Actors[1]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[1]Task_List[14]Type = Drive
Objectives[3]mission_Actors[1]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[1]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[1]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[1]Task_List[14]Speed = 100
Objectives[3]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[1]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[1]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[1]Task_List[14]Reverse = False
Objectives[3]mission_Actors[1]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[1]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[1]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[1]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[2]Survive_Number = 0
Objectives[3]mission_Actors[2]Failed_Text = 
Objectives[3]mission_Actors[2]Remove_After = 0
Objectives[3]mission_Actors[2]positionX = 353,3621
Objectives[3]mission_Actors[2]positionY = 307,7645
Objectives[3]mission_Actors[2]positionZ = 103,847
Objectives[3]mission_Actors[2]Heading = 255,0001
Objectives[3]mission_Actors[2]String_Name = a_m_y_vindouche_01
Objectives[3]mission_Actors[2]Relationship_Group = Enemy1
Objectives[3]mission_Actors[2]AddBlip = True
Objectives[3]mission_Actors[2]ShowCone = False
Objectives[3]mission_Actors[2]Invincible = False
Objectives[3]mission_Actors[2]SetHealth = 100
Objectives[3]mission_Actors[2]DieFromHeadShot = True
Objectives[3]mission_Actors[2]CanExitVehicle = True
Objectives[3]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[2]AlwaysFight = True
Objectives[3]mission_Actors[2]Seeing_Range = 30
Objectives[3]mission_Actors[2]Hearing_Range = 30
Objectives[3]mission_Actors[2]CombatMovement = Offensive
Objectives[3]mission_Actors[2]weapon = Pistol
Objectives[3]mission_Actors[2]Variation = Random
Objectives[3]mission_Actors[2]Task = 99
Objectives[3]mission_Actors[2]Task_Guard_Range = 5
Objectives[3]mission_Actors[2]Task_Stay_In_Range = True
Objectives[3]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[2]Task_Scenario = NONE
Objectives[3]mission_Actors[2]Task_List_Count = 15
Objectives[3]mission_Actors[2]Task_Repeat = True
Objectives[3]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[2]Task_List[0]PositionX = 353,3479
Objectives[3]mission_Actors[2]Task_List[0]PositionY = 307,761
Objectives[3]mission_Actors[2]Task_List[0]PositionZ = 103,3473
Objectives[3]mission_Actors[2]Task_List[0]Block = True
Objectives[3]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[2]Task_List[1]PositionX = 378,9807
Objectives[3]mission_Actors[2]Task_List[1]PositionY = 295,3472
Objectives[3]mission_Actors[2]Task_List[1]PositionZ = 102,71
Objectives[3]mission_Actors[2]Task_List[1]Speed = 4
Objectives[3]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[2]Task_List[2]Type = Drive
Objectives[3]mission_Actors[2]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[2]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[2]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[2]Task_List[2]Speed = 100
Objectives[3]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[2]Reverse = False
Objectives[3]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[3]Type = Drive
Objectives[3]mission_Actors[2]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[2]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[2]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[2]Task_List[3]Speed = 100
Objectives[3]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[3]Reverse = False
Objectives[3]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[4]Type = Drive
Objectives[3]mission_Actors[2]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[2]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[2]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[2]Task_List[4]Speed = 100
Objectives[3]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[4]Reverse = False
Objectives[3]mission_Actors[2]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[5]Type = Drive
Objectives[3]mission_Actors[2]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[2]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[2]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[2]Task_List[5]Speed = 100
Objectives[3]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[5]Reverse = False
Objectives[3]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[6]Type = Drive
Objectives[3]mission_Actors[2]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[2]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[2]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[2]Task_List[6]Speed = 100
Objectives[3]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[6]Reverse = False
Objectives[3]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[7]Type = Drive
Objectives[3]mission_Actors[2]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[2]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[2]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[2]Task_List[7]Speed = 100
Objectives[3]mission_Actors[2]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[7]Reverse = False
Objectives[3]mission_Actors[2]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[8]Type = Drive
Objectives[3]mission_Actors[2]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[2]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[2]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[2]Task_List[8]Speed = 100
Objectives[3]mission_Actors[2]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[8]Reverse = False
Objectives[3]mission_Actors[2]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[9]Type = Drive
Objectives[3]mission_Actors[2]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[2]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[2]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[2]Task_List[9]Speed = 100
Objectives[3]mission_Actors[2]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[9]Reverse = False
Objectives[3]mission_Actors[2]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[10]Type = Drive
Objectives[3]mission_Actors[2]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[2]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[2]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[2]Task_List[10]Speed = 100
Objectives[3]mission_Actors[2]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[10]Reverse = False
Objectives[3]mission_Actors[2]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[11]Type = Drive
Objectives[3]mission_Actors[2]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[2]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[2]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[2]Task_List[11]Speed = 100
Objectives[3]mission_Actors[2]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[11]Reverse = False
Objectives[3]mission_Actors[2]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[12]Type = Drive
Objectives[3]mission_Actors[2]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[2]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[2]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[2]Task_List[12]Speed = 100
Objectives[3]mission_Actors[2]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[12]Reverse = False
Objectives[3]mission_Actors[2]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[13]Type = Drive
Objectives[3]mission_Actors[2]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[2]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[2]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[2]Task_List[13]Speed = 100
Objectives[3]mission_Actors[2]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[13]Reverse = False
Objectives[3]mission_Actors[2]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[2]Task_List[14]Type = Drive
Objectives[3]mission_Actors[2]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[2]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[2]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[2]Task_List[14]Speed = 100
Objectives[3]mission_Actors[2]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[2]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[2]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[2]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[2]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[2]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[2]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[2]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[2]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[2]Task_List[14]Reverse = False
Objectives[3]mission_Actors[2]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[2]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[2]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[2]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[3]Survive_Number = 0
Objectives[3]mission_Actors[3]Failed_Text = 
Objectives[3]mission_Actors[3]Remove_After = 0
Objectives[3]mission_Actors[3]positionX = 353,779
Objectives[3]mission_Actors[3]positionY = 306,402
Objectives[3]mission_Actors[3]positionZ = 103,8232
Objectives[3]mission_Actors[3]Heading = 255,0001
Objectives[3]mission_Actors[3]String_Name = a_m_y_stwhi_02
Objectives[3]mission_Actors[3]Relationship_Group = Enemy1
Objectives[3]mission_Actors[3]AddBlip = True
Objectives[3]mission_Actors[3]ShowCone = False
Objectives[3]mission_Actors[3]Invincible = False
Objectives[3]mission_Actors[3]SetHealth = 100
Objectives[3]mission_Actors[3]DieFromHeadShot = True
Objectives[3]mission_Actors[3]CanExitVehicle = True
Objectives[3]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[3]AlwaysFight = True
Objectives[3]mission_Actors[3]Seeing_Range = 30
Objectives[3]mission_Actors[3]Hearing_Range = 30
Objectives[3]mission_Actors[3]CombatMovement = Offensive
Objectives[3]mission_Actors[3]weapon = Pistol
Objectives[3]mission_Actors[3]Variation = Random
Objectives[3]mission_Actors[3]Task = 99
Objectives[3]mission_Actors[3]Task_Guard_Range = 5
Objectives[3]mission_Actors[3]Task_Stay_In_Range = True
Objectives[3]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[3]Task_Scenario = NONE
Objectives[3]mission_Actors[3]Task_List_Count = 15
Objectives[3]mission_Actors[3]Task_Repeat = True
Objectives[3]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[3]Task_List[0]PositionX = 353,7647
Objectives[3]mission_Actors[3]Task_List[0]PositionY = 306,3986
Objectives[3]mission_Actors[3]Task_List[0]PositionZ = 103,3235
Objectives[3]mission_Actors[3]Task_List[0]Block = True
Objectives[3]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[3]Task_List[1]PositionX = 370,5837
Objectives[3]mission_Actors[3]Task_List[1]PositionY = 283,0299
Objectives[3]mission_Actors[3]Task_List[1]PositionZ = 102,7458
Objectives[3]mission_Actors[3]Task_List[1]Speed = 4
Objectives[3]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[3]Task_List[2]Type = Drive
Objectives[3]mission_Actors[3]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[3]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[3]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[3]Task_List[2]Speed = 100
Objectives[3]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[2]Reverse = False
Objectives[3]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[3]Type = Drive
Objectives[3]mission_Actors[3]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[3]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[3]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[3]Task_List[3]Speed = 100
Objectives[3]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[3]Reverse = False
Objectives[3]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[4]Type = Drive
Objectives[3]mission_Actors[3]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[3]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[3]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[3]Task_List[4]Speed = 100
Objectives[3]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[4]Reverse = False
Objectives[3]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[5]Type = Drive
Objectives[3]mission_Actors[3]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[3]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[3]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[3]Task_List[5]Speed = 100
Objectives[3]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[5]Reverse = False
Objectives[3]mission_Actors[3]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[6]Type = Drive
Objectives[3]mission_Actors[3]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[3]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[3]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[3]Task_List[6]Speed = 100
Objectives[3]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[6]Reverse = False
Objectives[3]mission_Actors[3]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[7]Type = Drive
Objectives[3]mission_Actors[3]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[3]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[3]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[3]Task_List[7]Speed = 100
Objectives[3]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[7]Reverse = False
Objectives[3]mission_Actors[3]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[8]Type = Drive
Objectives[3]mission_Actors[3]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[3]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[3]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[3]Task_List[8]Speed = 100
Objectives[3]mission_Actors[3]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[8]Reverse = False
Objectives[3]mission_Actors[3]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[9]Type = Drive
Objectives[3]mission_Actors[3]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[3]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[3]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[3]Task_List[9]Speed = 100
Objectives[3]mission_Actors[3]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[9]Reverse = False
Objectives[3]mission_Actors[3]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[10]Type = Drive
Objectives[3]mission_Actors[3]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[3]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[3]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[3]Task_List[10]Speed = 100
Objectives[3]mission_Actors[3]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[10]Reverse = False
Objectives[3]mission_Actors[3]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[11]Type = Drive
Objectives[3]mission_Actors[3]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[3]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[3]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[3]Task_List[11]Speed = 100
Objectives[3]mission_Actors[3]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[11]Reverse = False
Objectives[3]mission_Actors[3]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[12]Type = Drive
Objectives[3]mission_Actors[3]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[3]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[3]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[3]Task_List[12]Speed = 100
Objectives[3]mission_Actors[3]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[12]Reverse = False
Objectives[3]mission_Actors[3]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[13]Type = Drive
Objectives[3]mission_Actors[3]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[3]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[3]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[3]Task_List[13]Speed = 100
Objectives[3]mission_Actors[3]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[13]Reverse = False
Objectives[3]mission_Actors[3]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[3]Task_List[14]Type = Drive
Objectives[3]mission_Actors[3]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[3]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[3]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[3]Task_List[14]Speed = 100
Objectives[3]mission_Actors[3]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[3]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[3]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[3]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[3]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[3]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[3]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[3]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[3]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[3]Task_List[14]Reverse = False
Objectives[3]mission_Actors[3]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[3]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[3]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[3]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[4]Survive_Number = 0
Objectives[3]mission_Actors[4]Failed_Text = 
Objectives[3]mission_Actors[4]Remove_After = 0
Objectives[3]mission_Actors[4]positionX = 352,3626
Objectives[3]mission_Actors[4]positionY = 307,3687
Objectives[3]mission_Actors[4]positionZ = 103,8773
Objectives[3]mission_Actors[4]Heading = 259,1188
Objectives[3]mission_Actors[4]String_Name = a_f_y_vinewood_03
Objectives[3]mission_Actors[4]Relationship_Group = Enemy1
Objectives[3]mission_Actors[4]AddBlip = True
Objectives[3]mission_Actors[4]ShowCone = False
Objectives[3]mission_Actors[4]Invincible = False
Objectives[3]mission_Actors[4]SetHealth = 100
Objectives[3]mission_Actors[4]DieFromHeadShot = True
Objectives[3]mission_Actors[4]CanExitVehicle = True
Objectives[3]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[4]AlwaysFight = True
Objectives[3]mission_Actors[4]Seeing_Range = 30
Objectives[3]mission_Actors[4]Hearing_Range = 30
Objectives[3]mission_Actors[4]CombatMovement = Offensive
Objectives[3]mission_Actors[4]weapon = Pistol
Objectives[3]mission_Actors[4]Variation = Random
Objectives[3]mission_Actors[4]Task = 99
Objectives[3]mission_Actors[4]Task_Guard_Range = 5
Objectives[3]mission_Actors[4]Task_Stay_In_Range = True
Objectives[3]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[4]Task_Scenario = NONE
Objectives[3]mission_Actors[4]Task_List_Count = 15
Objectives[3]mission_Actors[4]Task_Repeat = True
Objectives[3]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[4]Task_List[0]PositionX = 352,3539
Objectives[3]mission_Actors[4]Task_List[0]PositionY = 307,3695
Objectives[3]mission_Actors[4]Task_List[0]PositionZ = 103,3774
Objectives[3]mission_Actors[4]Task_List[0]Block = True
Objectives[3]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[4]Task_List[1]PositionX = 375,4498
Objectives[3]mission_Actors[4]Task_List[1]PositionY = 284,6164
Objectives[3]mission_Actors[4]Task_List[1]PositionZ = 102,6823
Objectives[3]mission_Actors[4]Task_List[1]Speed = 4
Objectives[3]mission_Actors[4]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[4]Task_List[2]Type = Drive
Objectives[3]mission_Actors[4]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[4]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[4]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[4]Task_List[2]Speed = 100
Objectives[3]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[2]Reverse = False
Objectives[3]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[3]Type = Drive
Objectives[3]mission_Actors[4]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[4]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[4]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[4]Task_List[3]Speed = 100
Objectives[3]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[3]Reverse = False
Objectives[3]mission_Actors[4]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[4]Type = Drive
Objectives[3]mission_Actors[4]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[4]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[4]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[4]Task_List[4]Speed = 100
Objectives[3]mission_Actors[4]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[4]Reverse = False
Objectives[3]mission_Actors[4]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[5]Type = Drive
Objectives[3]mission_Actors[4]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[4]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[4]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[4]Task_List[5]Speed = 100
Objectives[3]mission_Actors[4]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[5]Reverse = False
Objectives[3]mission_Actors[4]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[6]Type = Drive
Objectives[3]mission_Actors[4]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[4]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[4]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[4]Task_List[6]Speed = 100
Objectives[3]mission_Actors[4]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[6]Reverse = False
Objectives[3]mission_Actors[4]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[7]Type = Drive
Objectives[3]mission_Actors[4]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[4]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[4]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[4]Task_List[7]Speed = 100
Objectives[3]mission_Actors[4]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[7]Reverse = False
Objectives[3]mission_Actors[4]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[8]Type = Drive
Objectives[3]mission_Actors[4]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[4]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[4]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[4]Task_List[8]Speed = 100
Objectives[3]mission_Actors[4]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[8]Reverse = False
Objectives[3]mission_Actors[4]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[9]Type = Drive
Objectives[3]mission_Actors[4]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[4]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[4]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[4]Task_List[9]Speed = 100
Objectives[3]mission_Actors[4]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[9]Reverse = False
Objectives[3]mission_Actors[4]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[10]Type = Drive
Objectives[3]mission_Actors[4]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[4]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[4]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[4]Task_List[10]Speed = 100
Objectives[3]mission_Actors[4]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[10]Reverse = False
Objectives[3]mission_Actors[4]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[11]Type = Drive
Objectives[3]mission_Actors[4]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[4]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[4]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[4]Task_List[11]Speed = 100
Objectives[3]mission_Actors[4]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[11]Reverse = False
Objectives[3]mission_Actors[4]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[12]Type = Drive
Objectives[3]mission_Actors[4]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[4]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[4]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[4]Task_List[12]Speed = 100
Objectives[3]mission_Actors[4]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[12]Reverse = False
Objectives[3]mission_Actors[4]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[13]Type = Drive
Objectives[3]mission_Actors[4]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[4]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[4]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[4]Task_List[13]Speed = 100
Objectives[3]mission_Actors[4]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[13]Reverse = False
Objectives[3]mission_Actors[4]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[4]Task_List[14]Type = Drive
Objectives[3]mission_Actors[4]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[4]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[4]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[4]Task_List[14]Speed = 100
Objectives[3]mission_Actors[4]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[4]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[4]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[4]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[4]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[4]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[4]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[4]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[4]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[4]Task_List[14]Reverse = False
Objectives[3]mission_Actors[4]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[4]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[4]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[4]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[5]Survive_Number = 0
Objectives[3]mission_Actors[5]Failed_Text = 
Objectives[3]mission_Actors[5]Remove_After = 0
Objectives[3]mission_Actors[5]positionX = 353,0011
Objectives[3]mission_Actors[5]positionY = 308,7148
Objectives[3]mission_Actors[5]positionZ = 103,8642
Objectives[3]mission_Actors[5]Heading = 255,0001
Objectives[3]mission_Actors[5]String_Name = a_f_y_vinewood_02
Objectives[3]mission_Actors[5]Relationship_Group = Enemy1
Objectives[3]mission_Actors[5]AddBlip = True
Objectives[3]mission_Actors[5]ShowCone = False
Objectives[3]mission_Actors[5]Invincible = False
Objectives[3]mission_Actors[5]SetHealth = 100
Objectives[3]mission_Actors[5]DieFromHeadShot = True
Objectives[3]mission_Actors[5]CanExitVehicle = True
Objectives[3]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[5]AlwaysFight = True
Objectives[3]mission_Actors[5]Seeing_Range = 30
Objectives[3]mission_Actors[5]Hearing_Range = 30
Objectives[3]mission_Actors[5]CombatMovement = Offensive
Objectives[3]mission_Actors[5]weapon = Pistol
Objectives[3]mission_Actors[5]Variation = Random
Objectives[3]mission_Actors[5]Task = 99
Objectives[3]mission_Actors[5]Task_Guard_Range = 5
Objectives[3]mission_Actors[5]Task_Stay_In_Range = True
Objectives[3]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[5]Task_Scenario = NONE
Objectives[3]mission_Actors[5]Task_List_Count = 15
Objectives[3]mission_Actors[5]Task_Repeat = True
Objectives[3]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[5]Task_List[0]PositionX = 352,9953
Objectives[3]mission_Actors[5]Task_List[0]PositionY = 308,7085
Objectives[3]mission_Actors[5]Task_List[0]PositionZ = 103,3642
Objectives[3]mission_Actors[5]Task_List[0]Block = True
Objectives[3]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[5]Task_List[1]PositionX = 364,2014
Objectives[3]mission_Actors[5]Task_List[1]PositionY = 269,832
Objectives[3]mission_Actors[5]Task_List[1]PositionZ = 102,562
Objectives[3]mission_Actors[5]Task_List[1]Speed = 4
Objectives[3]mission_Actors[5]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[5]Task_List[2]Type = Drive
Objectives[3]mission_Actors[5]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[5]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[5]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[5]Task_List[2]Speed = 100
Objectives[3]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[2]Reverse = False
Objectives[3]mission_Actors[5]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[3]Type = Drive
Objectives[3]mission_Actors[5]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[5]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[5]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[5]Task_List[3]Speed = 100
Objectives[3]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[3]Reverse = False
Objectives[3]mission_Actors[5]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[4]Type = Drive
Objectives[3]mission_Actors[5]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[5]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[5]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[5]Task_List[4]Speed = 100
Objectives[3]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[4]Reverse = False
Objectives[3]mission_Actors[5]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[5]Type = Drive
Objectives[3]mission_Actors[5]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[5]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[5]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[5]Task_List[5]Speed = 100
Objectives[3]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[5]Reverse = False
Objectives[3]mission_Actors[5]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[6]Type = Drive
Objectives[3]mission_Actors[5]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[5]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[5]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[5]Task_List[6]Speed = 100
Objectives[3]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[6]Reverse = False
Objectives[3]mission_Actors[5]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[7]Type = Drive
Objectives[3]mission_Actors[5]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[5]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[5]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[5]Task_List[7]Speed = 100
Objectives[3]mission_Actors[5]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[7]Reverse = False
Objectives[3]mission_Actors[5]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[8]Type = Drive
Objectives[3]mission_Actors[5]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[5]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[5]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[5]Task_List[8]Speed = 100
Objectives[3]mission_Actors[5]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[8]Reverse = False
Objectives[3]mission_Actors[5]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[9]Type = Drive
Objectives[3]mission_Actors[5]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[5]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[5]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[5]Task_List[9]Speed = 100
Objectives[3]mission_Actors[5]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[9]Reverse = False
Objectives[3]mission_Actors[5]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[10]Type = Drive
Objectives[3]mission_Actors[5]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[5]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[5]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[5]Task_List[10]Speed = 100
Objectives[3]mission_Actors[5]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[10]Reverse = False
Objectives[3]mission_Actors[5]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[11]Type = Drive
Objectives[3]mission_Actors[5]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[5]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[5]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[5]Task_List[11]Speed = 100
Objectives[3]mission_Actors[5]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[11]Reverse = False
Objectives[3]mission_Actors[5]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[12]Type = Drive
Objectives[3]mission_Actors[5]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[5]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[5]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[5]Task_List[12]Speed = 100
Objectives[3]mission_Actors[5]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[12]Reverse = False
Objectives[3]mission_Actors[5]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[13]Type = Drive
Objectives[3]mission_Actors[5]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[5]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[5]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[5]Task_List[13]Speed = 100
Objectives[3]mission_Actors[5]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[13]Reverse = False
Objectives[3]mission_Actors[5]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[5]Task_List[14]Type = Drive
Objectives[3]mission_Actors[5]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[5]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[5]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[5]Task_List[14]Speed = 100
Objectives[3]mission_Actors[5]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[5]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[5]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[5]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[5]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[5]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[5]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[5]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[5]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[5]Task_List[14]Reverse = False
Objectives[3]mission_Actors[5]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[5]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[5]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[5]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[6]Survive_Number = 0
Objectives[3]mission_Actors[6]Failed_Text = 
Objectives[3]mission_Actors[6]Remove_After = 0
Objectives[3]mission_Actors[6]positionX = 354,524
Objectives[3]mission_Actors[6]positionY = 308,3062
Objectives[3]mission_Actors[6]positionZ = 103,8009
Objectives[3]mission_Actors[6]Heading = 255,0001
Objectives[3]mission_Actors[6]String_Name = a_f_y_vinewood_01
Objectives[3]mission_Actors[6]Relationship_Group = Enemy1
Objectives[3]mission_Actors[6]AddBlip = True
Objectives[3]mission_Actors[6]ShowCone = False
Objectives[3]mission_Actors[6]Invincible = False
Objectives[3]mission_Actors[6]SetHealth = 100
Objectives[3]mission_Actors[6]DieFromHeadShot = True
Objectives[3]mission_Actors[6]CanExitVehicle = True
Objectives[3]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[6]AlwaysFight = True
Objectives[3]mission_Actors[6]Seeing_Range = 30
Objectives[3]mission_Actors[6]Hearing_Range = 30
Objectives[3]mission_Actors[6]CombatMovement = Offensive
Objectives[3]mission_Actors[6]weapon = Pistol
Objectives[3]mission_Actors[6]Variation = Random
Objectives[3]mission_Actors[6]Task = 99
Objectives[3]mission_Actors[6]Task_Guard_Range = 5
Objectives[3]mission_Actors[6]Task_Stay_In_Range = True
Objectives[3]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[6]Task_Scenario = NONE
Objectives[3]mission_Actors[6]Task_List_Count = 15
Objectives[3]mission_Actors[6]Task_Repeat = True
Objectives[3]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[6]Task_List[0]PositionX = 354,5184
Objectives[3]mission_Actors[6]Task_List[0]PositionY = 308,3001
Objectives[3]mission_Actors[6]Task_List[0]PositionZ = 103,3009
Objectives[3]mission_Actors[6]Task_List[0]Block = True
Objectives[3]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[6]Task_List[1]PositionX = 391,5672
Objectives[3]mission_Actors[6]Task_List[1]PositionY = 280,9627
Objectives[3]mission_Actors[6]Task_List[1]PositionZ = 102,4905
Objectives[3]mission_Actors[6]Task_List[1]Speed = 4
Objectives[3]mission_Actors[6]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[6]Task_List[2]Type = Drive
Objectives[3]mission_Actors[6]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[6]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[6]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[6]Task_List[2]Speed = 100
Objectives[3]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[2]Reverse = False
Objectives[3]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[3]Type = Drive
Objectives[3]mission_Actors[6]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[6]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[6]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[6]Task_List[3]Speed = 100
Objectives[3]mission_Actors[6]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[3]Reverse = False
Objectives[3]mission_Actors[6]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[4]Type = Drive
Objectives[3]mission_Actors[6]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[6]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[6]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[6]Task_List[4]Speed = 100
Objectives[3]mission_Actors[6]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[4]Reverse = False
Objectives[3]mission_Actors[6]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[5]Type = Drive
Objectives[3]mission_Actors[6]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[6]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[6]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[6]Task_List[5]Speed = 100
Objectives[3]mission_Actors[6]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[5]Reverse = False
Objectives[3]mission_Actors[6]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[6]Type = Drive
Objectives[3]mission_Actors[6]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[6]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[6]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[6]Task_List[6]Speed = 100
Objectives[3]mission_Actors[6]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[6]Reverse = False
Objectives[3]mission_Actors[6]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[7]Type = Drive
Objectives[3]mission_Actors[6]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[6]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[6]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[6]Task_List[7]Speed = 100
Objectives[3]mission_Actors[6]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[7]Reverse = False
Objectives[3]mission_Actors[6]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[8]Type = Drive
Objectives[3]mission_Actors[6]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[6]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[6]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[6]Task_List[8]Speed = 100
Objectives[3]mission_Actors[6]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[8]Reverse = False
Objectives[3]mission_Actors[6]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[9]Type = Drive
Objectives[3]mission_Actors[6]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[6]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[6]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[6]Task_List[9]Speed = 100
Objectives[3]mission_Actors[6]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[9]Reverse = False
Objectives[3]mission_Actors[6]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[10]Type = Drive
Objectives[3]mission_Actors[6]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[6]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[6]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[6]Task_List[10]Speed = 100
Objectives[3]mission_Actors[6]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[10]Reverse = False
Objectives[3]mission_Actors[6]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[11]Type = Drive
Objectives[3]mission_Actors[6]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[6]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[6]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[6]Task_List[11]Speed = 100
Objectives[3]mission_Actors[6]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[11]Reverse = False
Objectives[3]mission_Actors[6]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[12]Type = Drive
Objectives[3]mission_Actors[6]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[6]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[6]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[6]Task_List[12]Speed = 100
Objectives[3]mission_Actors[6]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[12]Reverse = False
Objectives[3]mission_Actors[6]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[13]Type = Drive
Objectives[3]mission_Actors[6]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[6]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[6]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[6]Task_List[13]Speed = 100
Objectives[3]mission_Actors[6]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[13]Reverse = False
Objectives[3]mission_Actors[6]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[6]Task_List[14]Type = Drive
Objectives[3]mission_Actors[6]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[6]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[6]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[6]Task_List[14]Speed = 100
Objectives[3]mission_Actors[6]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[6]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[6]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[6]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[6]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[6]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[6]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[6]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[6]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[6]Task_List[14]Reverse = False
Objectives[3]mission_Actors[6]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[6]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[6]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[6]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[7]Survive_Number = 0
Objectives[3]mission_Actors[7]Failed_Text = 
Objectives[3]mission_Actors[7]Remove_After = 0
Objectives[3]mission_Actors[7]positionX = 354,0287
Objectives[3]mission_Actors[7]positionY = 309,0132
Objectives[3]mission_Actors[7]positionZ = 103,8229
Objectives[3]mission_Actors[7]Heading = 255,0001
Objectives[3]mission_Actors[7]String_Name = a_f_y_soucent_03
Objectives[3]mission_Actors[7]Relationship_Group = Enemy1
Objectives[3]mission_Actors[7]AddBlip = True
Objectives[3]mission_Actors[7]ShowCone = False
Objectives[3]mission_Actors[7]Invincible = False
Objectives[3]mission_Actors[7]SetHealth = 100
Objectives[3]mission_Actors[7]DieFromHeadShot = True
Objectives[3]mission_Actors[7]CanExitVehicle = True
Objectives[3]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[7]AlwaysFight = True
Objectives[3]mission_Actors[7]Seeing_Range = 30
Objectives[3]mission_Actors[7]Hearing_Range = 30
Objectives[3]mission_Actors[7]CombatMovement = Offensive
Objectives[3]mission_Actors[7]weapon = Pistol
Objectives[3]mission_Actors[7]Variation = Random
Objectives[3]mission_Actors[7]Task = 99
Objectives[3]mission_Actors[7]Task_Guard_Range = 5
Objectives[3]mission_Actors[7]Task_Stay_In_Range = True
Objectives[3]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[7]Task_Scenario = NONE
Objectives[3]mission_Actors[7]Task_List_Count = 15
Objectives[3]mission_Actors[7]Task_Repeat = True
Objectives[3]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[7]Task_List[0]PositionX = 354,0231
Objectives[3]mission_Actors[7]Task_List[0]PositionY = 309,0069
Objectives[3]mission_Actors[7]Task_List[0]PositionZ = 103,3229
Objectives[3]mission_Actors[7]Task_List[0]Block = True
Objectives[3]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[7]Task_List[1]PositionX = 371,9735
Objectives[3]mission_Actors[7]Task_List[1]PositionY = 276,2864
Objectives[3]mission_Actors[7]Task_List[1]PositionZ = 102,6405
Objectives[3]mission_Actors[7]Task_List[1]Speed = 4
Objectives[3]mission_Actors[7]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[7]Task_List[2]Type = Drive
Objectives[3]mission_Actors[7]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[7]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[7]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[7]Task_List[2]Speed = 100
Objectives[3]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[2]Reverse = False
Objectives[3]mission_Actors[7]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[7]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[3]Type = Drive
Objectives[3]mission_Actors[7]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[7]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[7]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[7]Task_List[3]Speed = 100
Objectives[3]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[3]Reverse = False
Objectives[3]mission_Actors[7]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[4]Type = Drive
Objectives[3]mission_Actors[7]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[7]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[7]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[7]Task_List[4]Speed = 100
Objectives[3]mission_Actors[7]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[4]Reverse = False
Objectives[3]mission_Actors[7]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[5]Type = Drive
Objectives[3]mission_Actors[7]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[7]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[7]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[7]Task_List[5]Speed = 100
Objectives[3]mission_Actors[7]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[5]Reverse = False
Objectives[3]mission_Actors[7]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[6]Type = Drive
Objectives[3]mission_Actors[7]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[7]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[7]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[7]Task_List[6]Speed = 100
Objectives[3]mission_Actors[7]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[6]Reverse = False
Objectives[3]mission_Actors[7]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[7]Type = Drive
Objectives[3]mission_Actors[7]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[7]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[7]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[7]Task_List[7]Speed = 100
Objectives[3]mission_Actors[7]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[7]Reverse = False
Objectives[3]mission_Actors[7]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[8]Type = Drive
Objectives[3]mission_Actors[7]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[7]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[7]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[7]Task_List[8]Speed = 100
Objectives[3]mission_Actors[7]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[8]Reverse = False
Objectives[3]mission_Actors[7]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[9]Type = Drive
Objectives[3]mission_Actors[7]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[7]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[7]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[7]Task_List[9]Speed = 100
Objectives[3]mission_Actors[7]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[9]Reverse = False
Objectives[3]mission_Actors[7]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[10]Type = Drive
Objectives[3]mission_Actors[7]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[7]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[7]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[7]Task_List[10]Speed = 100
Objectives[3]mission_Actors[7]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[10]Reverse = False
Objectives[3]mission_Actors[7]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[11]Type = Drive
Objectives[3]mission_Actors[7]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[7]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[7]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[7]Task_List[11]Speed = 100
Objectives[3]mission_Actors[7]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[11]Reverse = False
Objectives[3]mission_Actors[7]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[12]Type = Drive
Objectives[3]mission_Actors[7]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[7]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[7]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[7]Task_List[12]Speed = 100
Objectives[3]mission_Actors[7]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[12]Reverse = False
Objectives[3]mission_Actors[7]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[13]Type = Drive
Objectives[3]mission_Actors[7]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[7]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[7]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[7]Task_List[13]Speed = 100
Objectives[3]mission_Actors[7]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[13]Reverse = False
Objectives[3]mission_Actors[7]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[7]Task_List[14]Type = Drive
Objectives[3]mission_Actors[7]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[7]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[7]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[7]Task_List[14]Speed = 100
Objectives[3]mission_Actors[7]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[7]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[7]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[7]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[7]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[7]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[7]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[7]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[7]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[7]Task_List[14]Reverse = False
Objectives[3]mission_Actors[7]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[7]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[7]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[7]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[8]Survive_Number = 0
Objectives[3]mission_Actors[8]Failed_Text = 
Objectives[3]mission_Actors[8]Remove_After = 0
Objectives[3]mission_Actors[8]positionX = 352,149
Objectives[3]mission_Actors[8]positionY = 306,0713
Objectives[3]mission_Actors[8]positionZ = 103,875
Objectives[3]mission_Actors[8]Heading = 255,0001
Objectives[3]mission_Actors[8]String_Name = a_m_y_stlat_01
Objectives[3]mission_Actors[8]Relationship_Group = Enemy1
Objectives[3]mission_Actors[8]AddBlip = True
Objectives[3]mission_Actors[8]ShowCone = False
Objectives[3]mission_Actors[8]Invincible = False
Objectives[3]mission_Actors[8]SetHealth = 100
Objectives[3]mission_Actors[8]DieFromHeadShot = True
Objectives[3]mission_Actors[8]CanExitVehicle = True
Objectives[3]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[8]AlwaysFight = True
Objectives[3]mission_Actors[8]Seeing_Range = 30
Objectives[3]mission_Actors[8]Hearing_Range = 30
Objectives[3]mission_Actors[8]CombatMovement = Offensive
Objectives[3]mission_Actors[8]weapon = Pistol
Objectives[3]mission_Actors[8]Variation = Random
Objectives[3]mission_Actors[8]Task = 99
Objectives[3]mission_Actors[8]Task_Guard_Range = 5
Objectives[3]mission_Actors[8]Task_Stay_In_Range = True
Objectives[3]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[8]Task_Scenario = NONE
Objectives[3]mission_Actors[8]Task_List_Count = 15
Objectives[3]mission_Actors[8]Task_Repeat = True
Objectives[3]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[8]Task_List[0]PositionX = 352,1347
Objectives[3]mission_Actors[8]Task_List[0]PositionY = 306,0678
Objectives[3]mission_Actors[8]Task_List[0]PositionZ = 103,3753
Objectives[3]mission_Actors[8]Task_List[0]Block = True
Objectives[3]mission_Actors[8]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[8]Task_List[1]PositionX = 387,2161
Objectives[3]mission_Actors[8]Task_List[1]PositionY = 270,9875
Objectives[3]mission_Actors[8]Task_List[1]PositionZ = 102,5069
Objectives[3]mission_Actors[8]Task_List[1]Speed = 4
Objectives[3]mission_Actors[8]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[8]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[8]Task_List[2]Type = Drive
Objectives[3]mission_Actors[8]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[8]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[8]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[8]Task_List[2]Speed = 100
Objectives[3]mission_Actors[8]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[2]Reverse = False
Objectives[3]mission_Actors[8]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[8]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[3]Type = Drive
Objectives[3]mission_Actors[8]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[8]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[8]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[8]Task_List[3]Speed = 100
Objectives[3]mission_Actors[8]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[3]Reverse = False
Objectives[3]mission_Actors[8]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[4]Type = Drive
Objectives[3]mission_Actors[8]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[8]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[8]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[8]Task_List[4]Speed = 100
Objectives[3]mission_Actors[8]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[4]Reverse = False
Objectives[3]mission_Actors[8]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[5]Type = Drive
Objectives[3]mission_Actors[8]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[8]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[8]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[8]Task_List[5]Speed = 100
Objectives[3]mission_Actors[8]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[5]Reverse = False
Objectives[3]mission_Actors[8]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[6]Type = Drive
Objectives[3]mission_Actors[8]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[8]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[8]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[8]Task_List[6]Speed = 100
Objectives[3]mission_Actors[8]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[6]Reverse = False
Objectives[3]mission_Actors[8]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[7]Type = Drive
Objectives[3]mission_Actors[8]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[8]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[8]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[8]Task_List[7]Speed = 100
Objectives[3]mission_Actors[8]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[7]Reverse = False
Objectives[3]mission_Actors[8]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[8]Type = Drive
Objectives[3]mission_Actors[8]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[8]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[8]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[8]Task_List[8]Speed = 100
Objectives[3]mission_Actors[8]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[8]Reverse = False
Objectives[3]mission_Actors[8]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[9]Type = Drive
Objectives[3]mission_Actors[8]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[8]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[8]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[8]Task_List[9]Speed = 100
Objectives[3]mission_Actors[8]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[9]Reverse = False
Objectives[3]mission_Actors[8]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[10]Type = Drive
Objectives[3]mission_Actors[8]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[8]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[8]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[8]Task_List[10]Speed = 100
Objectives[3]mission_Actors[8]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[10]Reverse = False
Objectives[3]mission_Actors[8]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[11]Type = Drive
Objectives[3]mission_Actors[8]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[8]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[8]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[8]Task_List[11]Speed = 100
Objectives[3]mission_Actors[8]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[11]Reverse = False
Objectives[3]mission_Actors[8]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[12]Type = Drive
Objectives[3]mission_Actors[8]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[8]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[8]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[8]Task_List[12]Speed = 100
Objectives[3]mission_Actors[8]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[12]Reverse = False
Objectives[3]mission_Actors[8]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[13]Type = Drive
Objectives[3]mission_Actors[8]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[8]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[8]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[8]Task_List[13]Speed = 100
Objectives[3]mission_Actors[8]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[13]Reverse = False
Objectives[3]mission_Actors[8]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[8]Task_List[14]Type = Drive
Objectives[3]mission_Actors[8]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[8]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[8]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[8]Task_List[14]Speed = 100
Objectives[3]mission_Actors[8]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[8]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[8]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[8]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[8]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[8]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[8]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[8]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[8]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[8]Task_List[14]Reverse = False
Objectives[3]mission_Actors[8]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[8]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[8]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[8]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[9]Survive_Number = 0
Objectives[3]mission_Actors[9]Failed_Text = 
Objectives[3]mission_Actors[9]Remove_After = 0
Objectives[3]mission_Actors[9]positionX = 350,5479
Objectives[3]mission_Actors[9]positionY = 307,7891
Objectives[3]mission_Actors[9]positionZ = 103,9479
Objectives[3]mission_Actors[9]Heading = 269,0517
Objectives[3]mission_Actors[9]String_Name = a_f_y_indian_01
Objectives[3]mission_Actors[9]Relationship_Group = Enemy1
Objectives[3]mission_Actors[9]AddBlip = True
Objectives[3]mission_Actors[9]ShowCone = False
Objectives[3]mission_Actors[9]Invincible = False
Objectives[3]mission_Actors[9]SetHealth = 100
Objectives[3]mission_Actors[9]DieFromHeadShot = True
Objectives[3]mission_Actors[9]CanExitVehicle = True
Objectives[3]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[9]AlwaysFight = True
Objectives[3]mission_Actors[9]Seeing_Range = 30
Objectives[3]mission_Actors[9]Hearing_Range = 30
Objectives[3]mission_Actors[9]CombatMovement = Offensive
Objectives[3]mission_Actors[9]weapon = Pistol
Objectives[3]mission_Actors[9]Variation = Random
Objectives[3]mission_Actors[9]Task = 99
Objectives[3]mission_Actors[9]Task_Guard_Range = 5
Objectives[3]mission_Actors[9]Task_Stay_In_Range = True
Objectives[3]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[9]Task_Scenario = NONE
Objectives[3]mission_Actors[9]Task_List_Count = 15
Objectives[3]mission_Actors[9]Task_Repeat = True
Objectives[3]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[9]Task_List[0]PositionX = 350,5392
Objectives[3]mission_Actors[9]Task_List[0]PositionY = 307,7891
Objectives[3]mission_Actors[9]Task_List[0]PositionZ = 103,4481
Objectives[3]mission_Actors[9]Task_List[0]Block = True
Objectives[3]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[9]Task_List[1]PositionX = 390,4152
Objectives[3]mission_Actors[9]Task_List[1]PositionY = 273,3314
Objectives[3]mission_Actors[9]Task_List[1]PositionZ = 102,5027
Objectives[3]mission_Actors[9]Task_List[1]Speed = 4
Objectives[3]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[9]Task_List[2]Type = Drive
Objectives[3]mission_Actors[9]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[9]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[9]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[9]Task_List[2]Speed = 100
Objectives[3]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[2]Reverse = False
Objectives[3]mission_Actors[9]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[3]Type = Drive
Objectives[3]mission_Actors[9]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[9]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[9]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[9]Task_List[3]Speed = 100
Objectives[3]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[3]Reverse = False
Objectives[3]mission_Actors[9]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[4]Type = Drive
Objectives[3]mission_Actors[9]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[9]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[9]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[9]Task_List[4]Speed = 100
Objectives[3]mission_Actors[9]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[4]Reverse = False
Objectives[3]mission_Actors[9]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[5]Type = Drive
Objectives[3]mission_Actors[9]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[9]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[9]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[9]Task_List[5]Speed = 100
Objectives[3]mission_Actors[9]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[5]Reverse = False
Objectives[3]mission_Actors[9]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[6]Type = Drive
Objectives[3]mission_Actors[9]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[9]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[9]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[9]Task_List[6]Speed = 100
Objectives[3]mission_Actors[9]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[6]Reverse = False
Objectives[3]mission_Actors[9]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[7]Type = Drive
Objectives[3]mission_Actors[9]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[9]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[9]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[9]Task_List[7]Speed = 100
Objectives[3]mission_Actors[9]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[7]Reverse = False
Objectives[3]mission_Actors[9]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[8]Type = Drive
Objectives[3]mission_Actors[9]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[9]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[9]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[9]Task_List[8]Speed = 100
Objectives[3]mission_Actors[9]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[8]Reverse = False
Objectives[3]mission_Actors[9]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[9]Type = Drive
Objectives[3]mission_Actors[9]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[9]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[9]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[9]Task_List[9]Speed = 100
Objectives[3]mission_Actors[9]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[9]Reverse = False
Objectives[3]mission_Actors[9]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[10]Type = Drive
Objectives[3]mission_Actors[9]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[9]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[9]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[9]Task_List[10]Speed = 100
Objectives[3]mission_Actors[9]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[10]Reverse = False
Objectives[3]mission_Actors[9]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[11]Type = Drive
Objectives[3]mission_Actors[9]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[9]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[9]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[9]Task_List[11]Speed = 100
Objectives[3]mission_Actors[9]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[11]Reverse = False
Objectives[3]mission_Actors[9]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[12]Type = Drive
Objectives[3]mission_Actors[9]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[9]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[9]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[9]Task_List[12]Speed = 100
Objectives[3]mission_Actors[9]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[12]Reverse = False
Objectives[3]mission_Actors[9]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[13]Type = Drive
Objectives[3]mission_Actors[9]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[9]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[9]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[9]Task_List[13]Speed = 100
Objectives[3]mission_Actors[9]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[13]Reverse = False
Objectives[3]mission_Actors[9]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[9]Task_List[14]Type = Drive
Objectives[3]mission_Actors[9]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[9]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[9]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[9]Task_List[14]Speed = 100
Objectives[3]mission_Actors[9]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[9]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[9]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[9]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[9]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[9]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[9]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[9]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[9]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[9]Task_List[14]Reverse = False
Objectives[3]mission_Actors[9]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[9]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[9]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[9]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[10]Survive_Number = 0
Objectives[3]mission_Actors[10]Failed_Text = 
Objectives[3]mission_Actors[10]Remove_After = 0
Objectives[3]mission_Actors[10]positionX = 351,8341
Objectives[3]mission_Actors[10]positionY = 309,4319
Objectives[3]mission_Actors[10]positionZ = 103,9098
Objectives[3]mission_Actors[10]Heading = 265,0001
Objectives[3]mission_Actors[10]String_Name = a_m_y_stbla_02
Objectives[3]mission_Actors[10]Relationship_Group = Enemy1
Objectives[3]mission_Actors[10]AddBlip = True
Objectives[3]mission_Actors[10]ShowCone = False
Objectives[3]mission_Actors[10]Invincible = False
Objectives[3]mission_Actors[10]SetHealth = 100
Objectives[3]mission_Actors[10]DieFromHeadShot = True
Objectives[3]mission_Actors[10]CanExitVehicle = True
Objectives[3]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[10]AlwaysFight = True
Objectives[3]mission_Actors[10]Seeing_Range = 30
Objectives[3]mission_Actors[10]Hearing_Range = 30
Objectives[3]mission_Actors[10]CombatMovement = Offensive
Objectives[3]mission_Actors[10]weapon = Pistol
Objectives[3]mission_Actors[10]Variation = Random
Objectives[3]mission_Actors[10]Task = 99
Objectives[3]mission_Actors[10]Task_Guard_Range = 5
Objectives[3]mission_Actors[10]Task_Stay_In_Range = True
Objectives[3]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[10]Task_Scenario = NONE
Objectives[3]mission_Actors[10]Task_List_Count = 15
Objectives[3]mission_Actors[10]Task_Repeat = True
Objectives[3]mission_Actors[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[10]Task_List[0]PositionX = 351,8203
Objectives[3]mission_Actors[10]Task_List[0]PositionY = 309,4268
Objectives[3]mission_Actors[10]Task_List[0]PositionZ = 103,4101
Objectives[3]mission_Actors[10]Task_List[0]Block = True
Objectives[3]mission_Actors[10]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[10]Task_List[1]PositionX = 368,1573
Objectives[3]mission_Actors[10]Task_List[1]PositionY = 277,4969
Objectives[3]mission_Actors[10]Task_List[1]PositionZ = 102,6976
Objectives[3]mission_Actors[10]Task_List[1]Speed = 4
Objectives[3]mission_Actors[10]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[10]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[10]Task_List[2]Type = Drive
Objectives[3]mission_Actors[10]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[10]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[10]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[10]Task_List[2]Speed = 100
Objectives[3]mission_Actors[10]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[2]Reverse = False
Objectives[3]mission_Actors[10]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[10]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[3]Type = Drive
Objectives[3]mission_Actors[10]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[10]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[10]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[10]Task_List[3]Speed = 100
Objectives[3]mission_Actors[10]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[3]Reverse = False
Objectives[3]mission_Actors[10]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[4]Type = Drive
Objectives[3]mission_Actors[10]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[10]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[10]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[10]Task_List[4]Speed = 100
Objectives[3]mission_Actors[10]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[4]Reverse = False
Objectives[3]mission_Actors[10]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[5]Type = Drive
Objectives[3]mission_Actors[10]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[10]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[10]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[10]Task_List[5]Speed = 100
Objectives[3]mission_Actors[10]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[5]Reverse = False
Objectives[3]mission_Actors[10]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[6]Type = Drive
Objectives[3]mission_Actors[10]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[10]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[10]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[10]Task_List[6]Speed = 100
Objectives[3]mission_Actors[10]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[6]Reverse = False
Objectives[3]mission_Actors[10]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[7]Type = Drive
Objectives[3]mission_Actors[10]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[10]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[10]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[10]Task_List[7]Speed = 100
Objectives[3]mission_Actors[10]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[7]Reverse = False
Objectives[3]mission_Actors[10]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[8]Type = Drive
Objectives[3]mission_Actors[10]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[10]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[10]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[10]Task_List[8]Speed = 100
Objectives[3]mission_Actors[10]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[8]Reverse = False
Objectives[3]mission_Actors[10]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[9]Type = Drive
Objectives[3]mission_Actors[10]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[10]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[10]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[10]Task_List[9]Speed = 100
Objectives[3]mission_Actors[10]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[9]Reverse = False
Objectives[3]mission_Actors[10]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[10]Type = Drive
Objectives[3]mission_Actors[10]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[10]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[10]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[10]Task_List[10]Speed = 100
Objectives[3]mission_Actors[10]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[10]Reverse = False
Objectives[3]mission_Actors[10]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[11]Type = Drive
Objectives[3]mission_Actors[10]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[10]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[10]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[10]Task_List[11]Speed = 100
Objectives[3]mission_Actors[10]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[11]Reverse = False
Objectives[3]mission_Actors[10]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[12]Type = Drive
Objectives[3]mission_Actors[10]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[10]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[10]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[10]Task_List[12]Speed = 100
Objectives[3]mission_Actors[10]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[12]Reverse = False
Objectives[3]mission_Actors[10]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[13]Type = Drive
Objectives[3]mission_Actors[10]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[10]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[10]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[10]Task_List[13]Speed = 100
Objectives[3]mission_Actors[10]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[13]Reverse = False
Objectives[3]mission_Actors[10]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[10]Task_List[14]Type = Drive
Objectives[3]mission_Actors[10]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[10]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[10]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[10]Task_List[14]Speed = 100
Objectives[3]mission_Actors[10]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[10]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[10]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[10]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[10]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[10]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[10]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[10]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[10]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[10]Task_List[14]Reverse = False
Objectives[3]mission_Actors[10]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[10]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[10]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[10]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[11]Survive_Number = 0
Objectives[3]mission_Actors[11]Failed_Text = 
Objectives[3]mission_Actors[11]Remove_After = 0
Objectives[3]mission_Actors[11]positionX = 350,3094
Objectives[3]mission_Actors[11]positionY = 308,9473
Objectives[3]mission_Actors[11]positionZ = 103,9707
Objectives[3]mission_Actors[11]Heading = 267,701
Objectives[3]mission_Actors[11]String_Name = a_f_y_hipster_04
Objectives[3]mission_Actors[11]Relationship_Group = Enemy1
Objectives[3]mission_Actors[11]AddBlip = True
Objectives[3]mission_Actors[11]ShowCone = False
Objectives[3]mission_Actors[11]Invincible = False
Objectives[3]mission_Actors[11]SetHealth = 100
Objectives[3]mission_Actors[11]DieFromHeadShot = True
Objectives[3]mission_Actors[11]CanExitVehicle = True
Objectives[3]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[11]AlwaysFight = True
Objectives[3]mission_Actors[11]Seeing_Range = 30
Objectives[3]mission_Actors[11]Hearing_Range = 30
Objectives[3]mission_Actors[11]CombatMovement = Offensive
Objectives[3]mission_Actors[11]weapon = Pistol
Objectives[3]mission_Actors[11]Variation = Random
Objectives[3]mission_Actors[11]Task = 99
Objectives[3]mission_Actors[11]Task_Guard_Range = 5
Objectives[3]mission_Actors[11]Task_Stay_In_Range = True
Objectives[3]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[11]Task_Scenario = NONE
Objectives[3]mission_Actors[11]Task_List_Count = 15
Objectives[3]mission_Actors[11]Task_Repeat = True
Objectives[3]mission_Actors[11]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[11]Task_List[0]PositionX = 350,3007
Objectives[3]mission_Actors[11]Task_List[0]PositionY = 308,9473
Objectives[3]mission_Actors[11]Task_List[0]PositionZ = 103,4708
Objectives[3]mission_Actors[11]Task_List[0]Block = True
Objectives[3]mission_Actors[11]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[11]Task_List[1]PositionX = 359,2973
Objectives[3]mission_Actors[11]Task_List[1]PositionY = 272,0976
Objectives[3]mission_Actors[11]Task_List[1]PositionZ = 102,599
Objectives[3]mission_Actors[11]Task_List[1]Speed = 4
Objectives[3]mission_Actors[11]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[11]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[11]Task_List[2]Type = Drive
Objectives[3]mission_Actors[11]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[11]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[11]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[11]Task_List[2]Speed = 100
Objectives[3]mission_Actors[11]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[2]Reverse = False
Objectives[3]mission_Actors[11]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[11]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[3]Type = Drive
Objectives[3]mission_Actors[11]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[11]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[11]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[11]Task_List[3]Speed = 100
Objectives[3]mission_Actors[11]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[3]Reverse = False
Objectives[3]mission_Actors[11]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[4]Type = Drive
Objectives[3]mission_Actors[11]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[11]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[11]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[11]Task_List[4]Speed = 100
Objectives[3]mission_Actors[11]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[4]Reverse = False
Objectives[3]mission_Actors[11]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[5]Type = Drive
Objectives[3]mission_Actors[11]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[11]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[11]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[11]Task_List[5]Speed = 100
Objectives[3]mission_Actors[11]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[5]Reverse = False
Objectives[3]mission_Actors[11]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[6]Type = Drive
Objectives[3]mission_Actors[11]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[11]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[11]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[11]Task_List[6]Speed = 100
Objectives[3]mission_Actors[11]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[6]Reverse = False
Objectives[3]mission_Actors[11]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[7]Type = Drive
Objectives[3]mission_Actors[11]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[11]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[11]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[11]Task_List[7]Speed = 100
Objectives[3]mission_Actors[11]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[7]Reverse = False
Objectives[3]mission_Actors[11]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[8]Type = Drive
Objectives[3]mission_Actors[11]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[11]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[11]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[11]Task_List[8]Speed = 100
Objectives[3]mission_Actors[11]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[8]Reverse = False
Objectives[3]mission_Actors[11]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[9]Type = Drive
Objectives[3]mission_Actors[11]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[11]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[11]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[11]Task_List[9]Speed = 100
Objectives[3]mission_Actors[11]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[9]Reverse = False
Objectives[3]mission_Actors[11]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[10]Type = Drive
Objectives[3]mission_Actors[11]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[11]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[11]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[11]Task_List[10]Speed = 100
Objectives[3]mission_Actors[11]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[10]Reverse = False
Objectives[3]mission_Actors[11]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[11]Type = Drive
Objectives[3]mission_Actors[11]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[11]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[11]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[11]Task_List[11]Speed = 100
Objectives[3]mission_Actors[11]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[11]Reverse = False
Objectives[3]mission_Actors[11]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[12]Type = Drive
Objectives[3]mission_Actors[11]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[11]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[11]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[11]Task_List[12]Speed = 100
Objectives[3]mission_Actors[11]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[12]Reverse = False
Objectives[3]mission_Actors[11]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[13]Type = Drive
Objectives[3]mission_Actors[11]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[11]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[11]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[11]Task_List[13]Speed = 100
Objectives[3]mission_Actors[11]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[13]Reverse = False
Objectives[3]mission_Actors[11]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[11]Task_List[14]Type = Drive
Objectives[3]mission_Actors[11]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[11]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[11]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[11]Task_List[14]Speed = 100
Objectives[3]mission_Actors[11]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[11]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[11]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[11]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[11]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[11]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[11]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[11]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[11]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[11]Task_List[14]Reverse = False
Objectives[3]mission_Actors[11]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[11]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[11]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[11]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[12]Survive_Number = 0
Objectives[3]mission_Actors[12]Failed_Text = 
Objectives[3]mission_Actors[12]Remove_After = 0
Objectives[3]mission_Actors[12]positionX = 350,9031
Objectives[3]mission_Actors[12]positionY = 306,8446
Objectives[3]mission_Actors[12]positionZ = 103,922
Objectives[3]mission_Actors[12]Heading = 265,0001
Objectives[3]mission_Actors[12]String_Name = a_m_y_stbla_01
Objectives[3]mission_Actors[12]Relationship_Group = Enemy1
Objectives[3]mission_Actors[12]AddBlip = True
Objectives[3]mission_Actors[12]ShowCone = False
Objectives[3]mission_Actors[12]Invincible = False
Objectives[3]mission_Actors[12]SetHealth = 100
Objectives[3]mission_Actors[12]DieFromHeadShot = True
Objectives[3]mission_Actors[12]CanExitVehicle = True
Objectives[3]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[12]AlwaysFight = True
Objectives[3]mission_Actors[12]Seeing_Range = 30
Objectives[3]mission_Actors[12]Hearing_Range = 30
Objectives[3]mission_Actors[12]CombatMovement = Offensive
Objectives[3]mission_Actors[12]weapon = Pistol
Objectives[3]mission_Actors[12]Variation = Random
Objectives[3]mission_Actors[12]Task = 99
Objectives[3]mission_Actors[12]Task_Guard_Range = 5
Objectives[3]mission_Actors[12]Task_Stay_In_Range = True
Objectives[3]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[12]Task_Scenario = NONE
Objectives[3]mission_Actors[12]Task_List_Count = 15
Objectives[3]mission_Actors[12]Task_Repeat = True
Objectives[3]mission_Actors[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[12]Task_List[0]PositionX = 350,9031
Objectives[3]mission_Actors[12]Task_List[0]PositionY = 306,8446
Objectives[3]mission_Actors[12]Task_List[0]PositionZ = 103,4218
Objectives[3]mission_Actors[12]Task_List[0]Block = True
Objectives[3]mission_Actors[12]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[12]Task_List[1]PositionX = 357,3526
Objectives[3]mission_Actors[12]Task_List[1]PositionY = 281,9106
Objectives[3]mission_Actors[12]Task_List[1]PositionZ = 102,8794
Objectives[3]mission_Actors[12]Task_List[1]Speed = 4
Objectives[3]mission_Actors[12]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[12]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[12]Task_List[2]Type = Drive
Objectives[3]mission_Actors[12]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[12]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[12]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[12]Task_List[2]Speed = 100
Objectives[3]mission_Actors[12]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[2]Reverse = False
Objectives[3]mission_Actors[12]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[12]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[3]Type = Drive
Objectives[3]mission_Actors[12]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[12]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[12]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[12]Task_List[3]Speed = 100
Objectives[3]mission_Actors[12]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[3]Reverse = False
Objectives[3]mission_Actors[12]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[4]Type = Drive
Objectives[3]mission_Actors[12]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[12]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[12]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[12]Task_List[4]Speed = 100
Objectives[3]mission_Actors[12]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[4]Reverse = False
Objectives[3]mission_Actors[12]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[5]Type = Drive
Objectives[3]mission_Actors[12]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[12]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[12]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[12]Task_List[5]Speed = 100
Objectives[3]mission_Actors[12]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[5]Reverse = False
Objectives[3]mission_Actors[12]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[6]Type = Drive
Objectives[3]mission_Actors[12]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[12]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[12]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[12]Task_List[6]Speed = 100
Objectives[3]mission_Actors[12]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[6]Reverse = False
Objectives[3]mission_Actors[12]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[7]Type = Drive
Objectives[3]mission_Actors[12]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[12]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[12]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[12]Task_List[7]Speed = 100
Objectives[3]mission_Actors[12]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[7]Reverse = False
Objectives[3]mission_Actors[12]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[8]Type = Drive
Objectives[3]mission_Actors[12]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[12]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[12]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[12]Task_List[8]Speed = 100
Objectives[3]mission_Actors[12]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[8]Reverse = False
Objectives[3]mission_Actors[12]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[9]Type = Drive
Objectives[3]mission_Actors[12]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[12]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[12]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[12]Task_List[9]Speed = 100
Objectives[3]mission_Actors[12]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[9]Reverse = False
Objectives[3]mission_Actors[12]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[10]Type = Drive
Objectives[3]mission_Actors[12]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[12]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[12]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[12]Task_List[10]Speed = 100
Objectives[3]mission_Actors[12]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[10]Reverse = False
Objectives[3]mission_Actors[12]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[11]Type = Drive
Objectives[3]mission_Actors[12]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[12]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[12]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[12]Task_List[11]Speed = 100
Objectives[3]mission_Actors[12]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[11]Reverse = False
Objectives[3]mission_Actors[12]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[12]Type = Drive
Objectives[3]mission_Actors[12]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[12]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[12]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[12]Task_List[12]Speed = 100
Objectives[3]mission_Actors[12]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[12]Reverse = False
Objectives[3]mission_Actors[12]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[13]Type = Drive
Objectives[3]mission_Actors[12]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[12]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[12]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[12]Task_List[13]Speed = 100
Objectives[3]mission_Actors[12]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[13]Reverse = False
Objectives[3]mission_Actors[12]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[12]Task_List[14]Type = Drive
Objectives[3]mission_Actors[12]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[12]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[12]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[12]Task_List[14]Speed = 100
Objectives[3]mission_Actors[12]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[12]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[12]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[12]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[12]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[12]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[12]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[12]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[12]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[12]Task_List[14]Reverse = False
Objectives[3]mission_Actors[12]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[12]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[12]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[12]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[13]Survive_Number = 0
Objectives[3]mission_Actors[13]Failed_Text = 
Objectives[3]mission_Actors[13]Remove_After = 0
Objectives[3]mission_Actors[13]positionX = 348,701
Objectives[3]mission_Actors[13]positionY = 310,2061
Objectives[3]mission_Actors[13]positionZ = 104,0569
Objectives[3]mission_Actors[13]Heading = 269,4117
Objectives[3]mission_Actors[13]String_Name = a_f_y_hipster_02
Objectives[3]mission_Actors[13]Relationship_Group = Enemy1
Objectives[3]mission_Actors[13]AddBlip = True
Objectives[3]mission_Actors[13]ShowCone = False
Objectives[3]mission_Actors[13]Invincible = False
Objectives[3]mission_Actors[13]SetHealth = 100
Objectives[3]mission_Actors[13]DieFromHeadShot = True
Objectives[3]mission_Actors[13]CanExitVehicle = True
Objectives[3]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[13]AlwaysFight = True
Objectives[3]mission_Actors[13]Seeing_Range = 30
Objectives[3]mission_Actors[13]Hearing_Range = 30
Objectives[3]mission_Actors[13]CombatMovement = Offensive
Objectives[3]mission_Actors[13]weapon = Pistol
Objectives[3]mission_Actors[13]Variation = Random
Objectives[3]mission_Actors[13]Task = 99
Objectives[3]mission_Actors[13]Task_Guard_Range = 5
Objectives[3]mission_Actors[13]Task_Stay_In_Range = True
Objectives[3]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[13]Task_Scenario = NONE
Objectives[3]mission_Actors[13]Task_List_Count = 15
Objectives[3]mission_Actors[13]Task_Repeat = True
Objectives[3]mission_Actors[13]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[13]Task_List[0]PositionX = 348,6922
Objectives[3]mission_Actors[13]Task_List[0]PositionY = 310,2061
Objectives[3]mission_Actors[13]Task_List[0]PositionZ = 103,5571
Objectives[3]mission_Actors[13]Task_List[0]Block = True
Objectives[3]mission_Actors[13]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[13]Task_List[1]PositionX = 386,2908
Objectives[3]mission_Actors[13]Task_List[1]PositionY = 289,6113
Objectives[3]mission_Actors[13]Task_List[1]PositionZ = 102,5479
Objectives[3]mission_Actors[13]Task_List[1]Speed = 4
Objectives[3]mission_Actors[13]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[13]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[13]Task_List[2]Type = Drive
Objectives[3]mission_Actors[13]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[13]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[13]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[13]Task_List[2]Speed = 100
Objectives[3]mission_Actors[13]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[2]Reverse = False
Objectives[3]mission_Actors[13]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[13]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[3]Type = Drive
Objectives[3]mission_Actors[13]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[13]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[13]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[13]Task_List[3]Speed = 100
Objectives[3]mission_Actors[13]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[3]Reverse = False
Objectives[3]mission_Actors[13]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[4]Type = Drive
Objectives[3]mission_Actors[13]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[13]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[13]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[13]Task_List[4]Speed = 100
Objectives[3]mission_Actors[13]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[4]Reverse = False
Objectives[3]mission_Actors[13]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[5]Type = Drive
Objectives[3]mission_Actors[13]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[13]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[13]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[13]Task_List[5]Speed = 100
Objectives[3]mission_Actors[13]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[5]Reverse = False
Objectives[3]mission_Actors[13]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[6]Type = Drive
Objectives[3]mission_Actors[13]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[13]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[13]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[13]Task_List[6]Speed = 100
Objectives[3]mission_Actors[13]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[6]Reverse = False
Objectives[3]mission_Actors[13]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[7]Type = Drive
Objectives[3]mission_Actors[13]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[13]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[13]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[13]Task_List[7]Speed = 100
Objectives[3]mission_Actors[13]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[7]Reverse = False
Objectives[3]mission_Actors[13]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[8]Type = Drive
Objectives[3]mission_Actors[13]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[13]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[13]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[13]Task_List[8]Speed = 100
Objectives[3]mission_Actors[13]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[8]Reverse = False
Objectives[3]mission_Actors[13]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[9]Type = Drive
Objectives[3]mission_Actors[13]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[13]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[13]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[13]Task_List[9]Speed = 100
Objectives[3]mission_Actors[13]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[9]Reverse = False
Objectives[3]mission_Actors[13]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[10]Type = Drive
Objectives[3]mission_Actors[13]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[13]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[13]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[13]Task_List[10]Speed = 100
Objectives[3]mission_Actors[13]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[10]Reverse = False
Objectives[3]mission_Actors[13]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[11]Type = Drive
Objectives[3]mission_Actors[13]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[13]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[13]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[13]Task_List[11]Speed = 100
Objectives[3]mission_Actors[13]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[11]Reverse = False
Objectives[3]mission_Actors[13]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[12]Type = Drive
Objectives[3]mission_Actors[13]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[13]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[13]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[13]Task_List[12]Speed = 100
Objectives[3]mission_Actors[13]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[12]Reverse = False
Objectives[3]mission_Actors[13]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[13]Type = Drive
Objectives[3]mission_Actors[13]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[13]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[13]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[13]Task_List[13]Speed = 100
Objectives[3]mission_Actors[13]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[13]Reverse = False
Objectives[3]mission_Actors[13]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[13]Task_List[14]Type = Drive
Objectives[3]mission_Actors[13]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[13]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[13]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[13]Task_List[14]Speed = 100
Objectives[3]mission_Actors[13]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[13]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[13]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[13]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[13]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[13]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[13]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[13]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[13]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[13]Task_List[14]Reverse = False
Objectives[3]mission_Actors[13]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[13]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[13]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[13]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Actors[14]Survive_Number = 0
Objectives[3]mission_Actors[14]Failed_Text = 
Objectives[3]mission_Actors[14]Remove_After = 0
Objectives[3]mission_Actors[14]positionX = 366,6596
Objectives[3]mission_Actors[14]positionY = 294,3829
Objectives[3]mission_Actors[14]positionZ = 103,42
Objectives[3]mission_Actors[14]Heading = 225,0001
Objectives[3]mission_Actors[14]String_Name = a_m_y_soucent_01
Objectives[3]mission_Actors[14]Relationship_Group = Enemy1
Objectives[3]mission_Actors[14]AddBlip = True
Objectives[3]mission_Actors[14]ShowCone = False
Objectives[3]mission_Actors[14]Invincible = False
Objectives[3]mission_Actors[14]SetHealth = 300
Objectives[3]mission_Actors[14]DieFromHeadShot = True
Objectives[3]mission_Actors[14]CanExitVehicle = True
Objectives[3]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[14]AlwaysFight = True
Objectives[3]mission_Actors[14]Seeing_Range = 30
Objectives[3]mission_Actors[14]Hearing_Range = 30
Objectives[3]mission_Actors[14]CombatMovement = Offensive
Objectives[3]mission_Actors[14]weapon = Pistol
Objectives[3]mission_Actors[14]Variation = Random
Objectives[3]mission_Actors[14]Task = 99
Objectives[3]mission_Actors[14]Task_Guard_Range = 5
Objectives[3]mission_Actors[14]Task_Stay_In_Range = True
Objectives[3]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[14]Task_Scenario = NONE
Objectives[3]mission_Actors[14]Task_List_Count = 15
Objectives[3]mission_Actors[14]Task_Repeat = True
Objectives[3]mission_Actors[14]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[3]mission_Actors[14]Task_List[0]PositionX = 380,9422
Objectives[3]mission_Actors[14]Task_List[0]PositionY = 276,6817
Objectives[3]mission_Actors[14]Task_List[0]PositionZ = 102,5531
Objectives[3]mission_Actors[14]Task_List[0]Block = True
Objectives[3]mission_Actors[14]Task_List[1]Type = EnterVehicle
Objectives[3]mission_Actors[14]Task_List[1]PositionX = 380,566
Objectives[3]mission_Actors[14]Task_List[1]PositionY = 272,8182
Objectives[3]mission_Actors[14]Task_List[1]PositionZ = 102,5299
Objectives[3]mission_Actors[14]Task_List[1]Speed = 4
Objectives[3]mission_Actors[14]Task_List[1]SeatIndex = -1
Objectives[3]mission_Actors[14]Task_List[1]TaskIndex = 1
Objectives[3]mission_Actors[14]Task_List[2]Type = Drive
Objectives[3]mission_Actors[14]Task_List[2]PositionX = 87,98768
Objectives[3]mission_Actors[14]Task_List[2]PositionY = -384,5367
Objectives[3]mission_Actors[14]Task_List[2]PositionZ = 40,70357
Objectives[3]mission_Actors[14]Task_List[2]Speed = 100
Objectives[3]mission_Actors[14]Task_List[2]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[2]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[2]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[2]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[2]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[2]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[2]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[2]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[2]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[2]Reverse = False
Objectives[3]mission_Actors[14]Task_List[2]TakeShortestPath = False
Objectives[3]mission_Actors[14]Task_List[2]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[2]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[2]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[3]Type = Drive
Objectives[3]mission_Actors[14]Task_List[3]PositionX = -1153,006
Objectives[3]mission_Actors[14]Task_List[3]PositionY = -533,4851
Objectives[3]mission_Actors[14]Task_List[3]PositionZ = 31,12947
Objectives[3]mission_Actors[14]Task_List[3]Speed = 100
Objectives[3]mission_Actors[14]Task_List[3]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[3]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[3]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[3]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[3]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[3]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[3]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[3]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[3]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[3]Reverse = False
Objectives[3]mission_Actors[14]Task_List[3]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[3]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[3]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[3]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[4]Type = Drive
Objectives[3]mission_Actors[14]Task_List[4]PositionX = -1524,478
Objectives[3]mission_Actors[14]Task_List[4]PositionY = -983,6134
Objectives[3]mission_Actors[14]Task_List[4]PositionZ = 12,51739
Objectives[3]mission_Actors[14]Task_List[4]Speed = 100
Objectives[3]mission_Actors[14]Task_List[4]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[4]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[4]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[4]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[4]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[4]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[4]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[4]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[4]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[4]Reverse = False
Objectives[3]mission_Actors[14]Task_List[4]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[4]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[4]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[4]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[5]Type = Drive
Objectives[3]mission_Actors[14]Task_List[5]PositionX = -1325,166
Objectives[3]mission_Actors[14]Task_List[5]PositionY = -1331,235
Objectives[3]mission_Actors[14]Task_List[5]PositionZ = 4,215304
Objectives[3]mission_Actors[14]Task_List[5]Speed = 100
Objectives[3]mission_Actors[14]Task_List[5]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[5]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[5]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[5]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[5]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[5]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[5]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[5]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[5]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[5]Reverse = False
Objectives[3]mission_Actors[14]Task_List[5]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[5]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[5]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[5]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[6]Type = Drive
Objectives[3]mission_Actors[14]Task_List[6]PositionX = -1718,882
Objectives[3]mission_Actors[14]Task_List[6]PositionY = -921,178
Objectives[3]mission_Actors[14]Task_List[6]PositionZ = 7,226971
Objectives[3]mission_Actors[14]Task_List[6]Speed = 100
Objectives[3]mission_Actors[14]Task_List[6]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[6]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[6]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[6]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[6]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[6]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[6]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[6]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[6]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[6]Reverse = False
Objectives[3]mission_Actors[14]Task_List[6]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[6]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[6]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[6]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[7]Type = Drive
Objectives[3]mission_Actors[14]Task_List[7]PositionX = -2113,642
Objectives[3]mission_Actors[14]Task_List[7]PositionY = -462,5032
Objectives[3]mission_Actors[14]Task_List[7]PositionZ = 5,916397
Objectives[3]mission_Actors[14]Task_List[7]Speed = 100
Objectives[3]mission_Actors[14]Task_List[7]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[7]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[7]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[7]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[7]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[7]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[7]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[7]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[7]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[7]Reverse = False
Objectives[3]mission_Actors[14]Task_List[7]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[7]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[7]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[7]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[8]Type = Drive
Objectives[3]mission_Actors[14]Task_List[8]PositionX = -1038,342
Objectives[3]mission_Actors[14]Task_List[8]PositionY = -82,26942
Objectives[3]mission_Actors[14]Task_List[8]PositionZ = 43,44811
Objectives[3]mission_Actors[14]Task_List[8]Speed = 100
Objectives[3]mission_Actors[14]Task_List[8]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[8]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[8]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[8]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[8]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[8]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[8]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[8]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[8]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[8]Reverse = False
Objectives[3]mission_Actors[14]Task_List[8]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[8]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[8]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[8]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[9]Type = Drive
Objectives[3]mission_Actors[14]Task_List[9]PositionX = -622,754
Objectives[3]mission_Actors[14]Task_List[9]PositionY = -266,8029
Objectives[3]mission_Actors[14]Task_List[9]PositionZ = 38,26959
Objectives[3]mission_Actors[14]Task_List[9]Speed = 100
Objectives[3]mission_Actors[14]Task_List[9]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[9]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[9]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[9]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[9]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[9]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[9]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[9]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[9]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[9]Reverse = False
Objectives[3]mission_Actors[14]Task_List[9]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[9]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[9]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[9]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[10]Type = Drive
Objectives[3]mission_Actors[14]Task_List[10]PositionX = -382,3066
Objectives[3]mission_Actors[14]Task_List[10]PositionY = 289,2829
Objectives[3]mission_Actors[14]Task_List[10]PositionZ = 84,23664
Objectives[3]mission_Actors[14]Task_List[10]Speed = 100
Objectives[3]mission_Actors[14]Task_List[10]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[10]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[10]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[10]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[10]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[10]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[10]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[10]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[10]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[10]Reverse = False
Objectives[3]mission_Actors[14]Task_List[10]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[10]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[10]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[10]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[11]Type = Drive
Objectives[3]mission_Actors[14]Task_List[11]PositionX = -1433,652
Objectives[3]mission_Actors[14]Task_List[11]PositionY = 531,4357
Objectives[3]mission_Actors[14]Task_List[11]PositionZ = 119,1116
Objectives[3]mission_Actors[14]Task_List[11]Speed = 100
Objectives[3]mission_Actors[14]Task_List[11]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[11]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[11]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[11]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[11]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[11]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[11]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[11]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[11]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[11]Reverse = False
Objectives[3]mission_Actors[14]Task_List[11]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[11]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[11]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[11]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[12]Type = Drive
Objectives[3]mission_Actors[14]Task_List[12]PositionX = -775,2488
Objectives[3]mission_Actors[14]Task_List[12]PositionY = 700,9071
Objectives[3]mission_Actors[14]Task_List[12]PositionZ = 144,3482
Objectives[3]mission_Actors[14]Task_List[12]Speed = 100
Objectives[3]mission_Actors[14]Task_List[12]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[12]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[12]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[12]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[12]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[12]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[12]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[12]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[12]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[12]Reverse = False
Objectives[3]mission_Actors[14]Task_List[12]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[12]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[12]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[12]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[13]Type = Drive
Objectives[3]mission_Actors[14]Task_List[13]PositionX = 2,674145
Objectives[3]mission_Actors[14]Task_List[13]PositionY = 552,2115
Objectives[3]mission_Actors[14]Task_List[13]PositionZ = 174,7242
Objectives[3]mission_Actors[14]Task_List[13]Speed = 100
Objectives[3]mission_Actors[14]Task_List[13]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[13]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[13]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[13]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[13]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[13]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[13]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[13]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[13]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[13]Reverse = False
Objectives[3]mission_Actors[14]Task_List[13]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[13]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[13]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[13]AvoidHighWays = False
Objectives[3]mission_Actors[14]Task_List[14]Type = Drive
Objectives[3]mission_Actors[14]Task_List[14]PositionX = 645,5889
Objectives[3]mission_Actors[14]Task_List[14]PositionY = 651,6025
Objectives[3]mission_Actors[14]Task_List[14]PositionZ = 128,411
Objectives[3]mission_Actors[14]Task_List[14]Speed = 100
Objectives[3]mission_Actors[14]Task_List[14]StopBeforeVehicles = False
Objectives[3]mission_Actors[14]Task_List[14]StopBeforeActors = False
Objectives[3]mission_Actors[14]Task_List[14]AvoidVehicles = True
Objectives[3]mission_Actors[14]Task_List[14]AvoidEmptyVehicles = True
Objectives[3]mission_Actors[14]Task_List[14]AvoidActors = False
Objectives[3]mission_Actors[14]Task_List[14]AvoidObjects = True
Objectives[3]mission_Actors[14]Task_List[14]StopAtLights = False
Objectives[3]mission_Actors[14]Task_List[14]UseBlinkers = True
Objectives[3]mission_Actors[14]Task_List[14]AllowGoingWrongWay = True
Objectives[3]mission_Actors[14]Task_List[14]Reverse = False
Objectives[3]mission_Actors[14]Task_List[14]TakeShortestPath = True
Objectives[3]mission_Actors[14]Task_List[14]IgnoreRoads = False
Objectives[3]mission_Actors[14]Task_List[14]IgnoreAllPathing = False
Objectives[3]mission_Actors[14]Task_List[14]AvoidHighWays = False
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 5
Objectives[3]ObjectiveMessages[0]positionX = 421,0496
Objectives[3]ObjectiveMessages[0]positionY = 306,7831
Objectives[3]ObjectiveMessages[0]positionZ = 101,9125
Objectives[3]ObjectiveMessages[0]Message = I didn't understand this thing about checkpoint racing.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_TRACEY
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Green
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 424,5446
Objectives[3]ObjectiveMessages[1]positionY = 305,5177
Objectives[3]ObjectiveMessages[1]positionZ = 102,0439
Objectives[3]ObjectiveMessages[1]Message = Last time I only followed the others, I have no idea where the track was.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_TRACEY
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Green
Objectives[3]ObjectiveMessages[1]PlayFromStart = True
Objectives[3]ObjectiveMessages[1]Delay = False
Objectives[3]ObjectiveMessages[1]DelayTime = 0
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 429,0053
Objectives[3]ObjectiveMessages[2]positionY = 304,0771
Objectives[3]ObjectiveMessages[2]positionZ = 101,9386
Objectives[3]ObjectiveMessages[2]Message = No one knows the track, checkpoints appear in an app.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = Yellow
Objectives[3]ObjectiveMessages[2]PlayFromStart = True
Objectives[3]ObjectiveMessages[2]Delay = False
Objectives[3]ObjectiveMessages[2]DelayTime = 0
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 434,4635
Objectives[3]ObjectiveMessages[3]positionY = 302,3151
Objectives[3]ObjectiveMessages[3]positionZ = 101,9772
Objectives[3]ObjectiveMessages[3]Message = When you reach a checkpoint, another one appears.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = Yellow
Objectives[3]ObjectiveMessages[3]PlayFromStart = True
Objectives[3]ObjectiveMessages[3]Delay = False
Objectives[3]ObjectiveMessages[3]DelayTime = 0
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 438,9149
Objectives[3]ObjectiveMessages[4]positionY = 300,617
Objectives[3]ObjectiveMessages[4]positionZ = 102,0199
Objectives[3]ObjectiveMessages[4]Message = Whoever reaches the last checkpoint first wins.
Objectives[3]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = Purple
Objectives[3]ObjectiveMessages[4]PlayFromStart = True
Objectives[3]ObjectiveMessages[4]Delay = False
Objectives[3]ObjectiveMessages[4]DelayTime = 0
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = True
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 388,8366
Objectives[4]positionY = 261,2458
Objectives[4]positionZ = 102,0097
Objectives[4]Cutscenes_Time = 6
Objectives[4]Cutscenes_Trans_Time = 9
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = True
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 16
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 135
Objectives[4]mission_ActorsCount = 11
Objectives[4]mission_Actors[0]SpawnInVehicle = True
Objectives[4]mission_Actors[0]SeatIndex = 0
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 379,3366
Objectives[4]mission_Actors[0]positionY = 293,662
Objectives[4]mission_Actors[0]positionZ = 102,7701
Objectives[4]mission_Actors[0]Heading = 164,3659
Objectives[4]mission_Actors[0]String_Name = a_m_y_soucent_01
Objectives[4]mission_Actors[0]Relationship_Group = Enemy1
Objectives[4]mission_Actors[0]AddBlip = True
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = False
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = Pistol
Objectives[4]mission_Actors[0]Variation = Random
Objectives[4]mission_Actors[0]Task = 0
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[1]SpawnInVehicle = True
Objectives[4]mission_Actors[1]SeatIndex = 0
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 0
Objectives[4]mission_Actors[1]positionX = 386,9255
Objectives[4]mission_Actors[1]positionY = 290,7726
Objectives[4]mission_Actors[1]positionZ = 102,5615
Objectives[4]mission_Actors[1]Heading = 161,2957
Objectives[4]mission_Actors[1]String_Name = a_f_y_hipster_01
Objectives[4]mission_Actors[1]Relationship_Group = Enemy1
Objectives[4]mission_Actors[1]AddBlip = True
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = False
Objectives[4]mission_Actors[1]SetHealth = 100
Objectives[4]mission_Actors[1]DieFromHeadShot = True
Objectives[4]mission_Actors[1]CanExitVehicle = False
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 30
Objectives[4]mission_Actors[1]Hearing_Range = 30
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = Pistol
Objectives[4]mission_Actors[1]Variation = Random
Objectives[4]mission_Actors[1]Task = 0
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[2]SpawnInVehicle = True
Objectives[4]mission_Actors[2]SeatIndex = 0
Objectives[4]mission_Actors[2]Survive_Number = 0
Objectives[4]mission_Actors[2]Failed_Text = 
Objectives[4]mission_Actors[2]Remove_After = 0
Objectives[4]mission_Actors[2]positionX = 393,5033
Objectives[4]mission_Actors[2]positionY = 283,7283
Objectives[4]mission_Actors[2]positionZ = 102,7052
Objectives[4]mission_Actors[2]Heading = 72,49881
Objectives[4]mission_Actors[2]String_Name = a_m_y_polynesian_01
Objectives[4]mission_Actors[2]Relationship_Group = Enemy1
Objectives[4]mission_Actors[2]AddBlip = True
Objectives[4]mission_Actors[2]ShowCone = False
Objectives[4]mission_Actors[2]Invincible = False
Objectives[4]mission_Actors[2]SetHealth = 100
Objectives[4]mission_Actors[2]DieFromHeadShot = True
Objectives[4]mission_Actors[2]CanExitVehicle = False
Objectives[4]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[2]AlwaysFight = True
Objectives[4]mission_Actors[2]Seeing_Range = 30
Objectives[4]mission_Actors[2]Hearing_Range = 30
Objectives[4]mission_Actors[2]CombatMovement = Offensive
Objectives[4]mission_Actors[2]weapon = Pistol
Objectives[4]mission_Actors[2]Variation = Random
Objectives[4]mission_Actors[2]Task = 0
Objectives[4]mission_Actors[2]Task_Guard_Range = 5
Objectives[4]mission_Actors[2]Task_Stay_In_Range = True
Objectives[4]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[2]Task_Scenario = NONE
Objectives[4]mission_Actors[3]SpawnInVehicle = True
Objectives[4]mission_Actors[3]SeatIndex = 0
Objectives[4]mission_Actors[3]Survive_Number = 0
Objectives[4]mission_Actors[3]Failed_Text = 
Objectives[4]mission_Actors[3]Remove_After = 0
Objectives[4]mission_Actors[3]positionX = 392,4237
Objectives[4]mission_Actors[3]positionY = 280,5905
Objectives[4]mission_Actors[3]positionZ = 102,2762
Objectives[4]mission_Actors[3]Heading = 68,1747
Objectives[4]mission_Actors[3]String_Name = a_f_y_golfer_01
Objectives[4]mission_Actors[3]Relationship_Group = Enemy1
Objectives[4]mission_Actors[3]AddBlip = True
Objectives[4]mission_Actors[3]ShowCone = False
Objectives[4]mission_Actors[3]Invincible = False
Objectives[4]mission_Actors[3]SetHealth = 100
Objectives[4]mission_Actors[3]DieFromHeadShot = True
Objectives[4]mission_Actors[3]CanExitVehicle = False
Objectives[4]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[3]AlwaysFight = True
Objectives[4]mission_Actors[3]Seeing_Range = 30
Objectives[4]mission_Actors[3]Hearing_Range = 30
Objectives[4]mission_Actors[3]CombatMovement = Offensive
Objectives[4]mission_Actors[3]weapon = Pistol
Objectives[4]mission_Actors[3]Variation = Random
Objectives[4]mission_Actors[3]Task = 0
Objectives[4]mission_Actors[3]Task_Guard_Range = 5
Objectives[4]mission_Actors[3]Task_Stay_In_Range = True
Objectives[4]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[3]Task_Scenario = NONE
Objectives[4]mission_Actors[4]SpawnInVehicle = True
Objectives[4]mission_Actors[4]SeatIndex = 0
Objectives[4]mission_Actors[4]Survive_Number = 0
Objectives[4]mission_Actors[4]Failed_Text = 
Objectives[4]mission_Actors[4]Remove_After = 0
Objectives[4]mission_Actors[4]positionX = 389,9315
Objectives[4]mission_Actors[4]positionY = 273,1961
Objectives[4]mission_Actors[4]positionZ = 102,2991
Objectives[4]mission_Actors[4]Heading = 65,50258
Objectives[4]mission_Actors[4]String_Name = a_m_y_musclbeac_02
Objectives[4]mission_Actors[4]Relationship_Group = Enemy1
Objectives[4]mission_Actors[4]AddBlip = True
Objectives[4]mission_Actors[4]ShowCone = False
Objectives[4]mission_Actors[4]Invincible = False
Objectives[4]mission_Actors[4]SetHealth = 100
Objectives[4]mission_Actors[4]DieFromHeadShot = True
Objectives[4]mission_Actors[4]CanExitVehicle = False
Objectives[4]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[4]AlwaysFight = True
Objectives[4]mission_Actors[4]Seeing_Range = 30
Objectives[4]mission_Actors[4]Hearing_Range = 30
Objectives[4]mission_Actors[4]CombatMovement = Offensive
Objectives[4]mission_Actors[4]weapon = Pistol
Objectives[4]mission_Actors[4]Variation = Random
Objectives[4]mission_Actors[4]Task = 0
Objectives[4]mission_Actors[4]Task_Guard_Range = 5
Objectives[4]mission_Actors[4]Task_Stay_In_Range = True
Objectives[4]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[4]Task_Scenario = NONE
Objectives[4]mission_Actors[5]SpawnInVehicle = True
Objectives[4]mission_Actors[5]SeatIndex = 0
Objectives[4]mission_Actors[5]Survive_Number = 0
Objectives[4]mission_Actors[5]Failed_Text = 
Objectives[4]mission_Actors[5]Remove_After = 0
Objectives[4]mission_Actors[5]positionX = 367,6365
Objectives[4]mission_Actors[5]positionY = 267,693
Objectives[4]mission_Actors[5]positionZ = 102,6057
Objectives[4]mission_Actors[5]Heading = 337,5769
Objectives[4]mission_Actors[5]String_Name = a_f_y_genhot_01
Objectives[4]mission_Actors[5]Relationship_Group = Enemy1
Objectives[4]mission_Actors[5]AddBlip = True
Objectives[4]mission_Actors[5]ShowCone = False
Objectives[4]mission_Actors[5]Invincible = False
Objectives[4]mission_Actors[5]SetHealth = 100
Objectives[4]mission_Actors[5]DieFromHeadShot = True
Objectives[4]mission_Actors[5]CanExitVehicle = False
Objectives[4]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[5]AlwaysFight = True
Objectives[4]mission_Actors[5]Seeing_Range = 30
Objectives[4]mission_Actors[5]Hearing_Range = 30
Objectives[4]mission_Actors[5]CombatMovement = Offensive
Objectives[4]mission_Actors[5]weapon = Pistol
Objectives[4]mission_Actors[5]Variation = Random
Objectives[4]mission_Actors[5]Task = 0
Objectives[4]mission_Actors[5]Task_Guard_Range = 5
Objectives[4]mission_Actors[5]Task_Stay_In_Range = True
Objectives[4]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[5]Task_Scenario = NONE
Objectives[4]mission_Actors[6]SpawnInVehicle = True
Objectives[4]mission_Actors[6]SeatIndex = 0
Objectives[4]mission_Actors[6]Survive_Number = 0
Objectives[4]mission_Actors[6]Failed_Text = 
Objectives[4]mission_Actors[6]Remove_After = 0
Objectives[4]mission_Actors[6]positionX = 363,8659
Objectives[4]mission_Actors[6]positionY = 269,3468
Objectives[4]mission_Actors[6]positionZ = 102,6188
Objectives[4]mission_Actors[6]Heading = 339,7675
Objectives[4]mission_Actors[6]String_Name = a_m_y_mexthug_01
Objectives[4]mission_Actors[6]Relationship_Group = Enemy1
Objectives[4]mission_Actors[6]AddBlip = True
Objectives[4]mission_Actors[6]ShowCone = False
Objectives[4]mission_Actors[6]Invincible = False
Objectives[4]mission_Actors[6]SetHealth = 100
Objectives[4]mission_Actors[6]DieFromHeadShot = True
Objectives[4]mission_Actors[6]CanExitVehicle = False
Objectives[4]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[6]AlwaysFight = True
Objectives[4]mission_Actors[6]Seeing_Range = 30
Objectives[4]mission_Actors[6]Hearing_Range = 30
Objectives[4]mission_Actors[6]CombatMovement = Offensive
Objectives[4]mission_Actors[6]weapon = Pistol
Objectives[4]mission_Actors[6]Variation = Random
Objectives[4]mission_Actors[6]Task = 0
Objectives[4]mission_Actors[6]Task_Guard_Range = 5
Objectives[4]mission_Actors[6]Task_Stay_In_Range = True
Objectives[4]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[6]Task_Scenario = NONE
Objectives[4]mission_Actors[7]SpawnInVehicle = True
Objectives[4]mission_Actors[7]SeatIndex = 0
Objectives[4]mission_Actors[7]Survive_Number = 0
Objectives[4]mission_Actors[7]Failed_Text = 
Objectives[4]mission_Actors[7]Remove_After = 0
Objectives[4]mission_Actors[7]positionX = 359,4098
Objectives[4]mission_Actors[7]positionY = 270,6496
Objectives[4]mission_Actors[7]positionZ = 102,684
Objectives[4]mission_Actors[7]Heading = 338,516
Objectives[4]mission_Actors[7]String_Name = a_f_y_fitness_02
Objectives[4]mission_Actors[7]Relationship_Group = Enemy1
Objectives[4]mission_Actors[7]AddBlip = True
Objectives[4]mission_Actors[7]ShowCone = False
Objectives[4]mission_Actors[7]Invincible = False
Objectives[4]mission_Actors[7]SetHealth = 100
Objectives[4]mission_Actors[7]DieFromHeadShot = True
Objectives[4]mission_Actors[7]CanExitVehicle = False
Objectives[4]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[7]AlwaysFight = True
Objectives[4]mission_Actors[7]Seeing_Range = 30
Objectives[4]mission_Actors[7]Hearing_Range = 30
Objectives[4]mission_Actors[7]CombatMovement = Offensive
Objectives[4]mission_Actors[7]weapon = Pistol
Objectives[4]mission_Actors[7]Variation = Random
Objectives[4]mission_Actors[7]Task = 0
Objectives[4]mission_Actors[7]Task_Guard_Range = 5
Objectives[4]mission_Actors[7]Task_Stay_In_Range = True
Objectives[4]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[7]Task_Scenario = NONE
Objectives[4]mission_Actors[8]SpawnInVehicle = True
Objectives[4]mission_Actors[8]SeatIndex = 0
Objectives[4]mission_Actors[8]Survive_Number = 0
Objectives[4]mission_Actors[8]Failed_Text = 
Objectives[4]mission_Actors[8]Remove_After = 0
Objectives[4]mission_Actors[8]positionX = 356,7854
Objectives[4]mission_Actors[8]positionY = 282,5439
Objectives[4]mission_Actors[8]positionZ = 102,6415
Objectives[4]mission_Actors[8]Heading = 250,4547
Objectives[4]mission_Actors[8]String_Name = a_f_y_eastsa_03
Objectives[4]mission_Actors[8]Relationship_Group = Enemy1
Objectives[4]mission_Actors[8]AddBlip = True
Objectives[4]mission_Actors[8]ShowCone = False
Objectives[4]mission_Actors[8]Invincible = False
Objectives[4]mission_Actors[8]SetHealth = 100
Objectives[4]mission_Actors[8]DieFromHeadShot = True
Objectives[4]mission_Actors[8]CanExitVehicle = False
Objectives[4]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[8]AlwaysFight = True
Objectives[4]mission_Actors[8]Seeing_Range = 30
Objectives[4]mission_Actors[8]Hearing_Range = 30
Objectives[4]mission_Actors[8]CombatMovement = Offensive
Objectives[4]mission_Actors[8]weapon = Pistol
Objectives[4]mission_Actors[8]Variation = Random
Objectives[4]mission_Actors[8]Task = 0
Objectives[4]mission_Actors[8]Task_Guard_Range = 5
Objectives[4]mission_Actors[8]Task_Stay_In_Range = True
Objectives[4]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[8]Task_Scenario = NONE
Objectives[4]mission_Actors[9]SpawnInVehicle = True
Objectives[4]mission_Actors[9]SeatIndex = 0
Objectives[4]mission_Actors[9]Survive_Number = 0
Objectives[4]mission_Actors[9]Failed_Text = 
Objectives[4]mission_Actors[9]Remove_After = 0
Objectives[4]mission_Actors[9]positionX = 359,9182
Objectives[4]mission_Actors[9]positionY = 290,0253
Objectives[4]mission_Actors[9]positionZ = 103,127
Objectives[4]mission_Actors[9]Heading = 247,7817
Objectives[4]mission_Actors[9]String_Name = a_f_y_business_03
Objectives[4]mission_Actors[9]Relationship_Group = Enemy1
Objectives[4]mission_Actors[9]AddBlip = True
Objectives[4]mission_Actors[9]ShowCone = False
Objectives[4]mission_Actors[9]Invincible = False
Objectives[4]mission_Actors[9]SetHealth = 100
Objectives[4]mission_Actors[9]DieFromHeadShot = True
Objectives[4]mission_Actors[9]CanExitVehicle = False
Objectives[4]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[9]AlwaysFight = True
Objectives[4]mission_Actors[9]Seeing_Range = 30
Objectives[4]mission_Actors[9]Hearing_Range = 30
Objectives[4]mission_Actors[9]CombatMovement = Offensive
Objectives[4]mission_Actors[9]weapon = Pistol
Objectives[4]mission_Actors[9]Variation = Random
Objectives[4]mission_Actors[9]Task = 0
Objectives[4]mission_Actors[9]Task_Guard_Range = 5
Objectives[4]mission_Actors[9]Task_Stay_In_Range = True
Objectives[4]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[9]Task_Scenario = NONE
Objectives[4]mission_Actors[10]SpawnInVehicle = True
Objectives[4]mission_Actors[10]SeatIndex = 0
Objectives[4]mission_Actors[10]Survive_Number = 0
Objectives[4]mission_Actors[10]Failed_Text = 
Objectives[4]mission_Actors[10]Remove_After = 0
Objectives[4]mission_Actors[10]positionX = 380,2029
Objectives[4]mission_Actors[10]positionY = 272,9161
Objectives[4]mission_Actors[10]positionZ = 102,4296
Objectives[4]mission_Actors[10]Heading = 193,0201
Objectives[4]mission_Actors[10]String_Name = a_f_y_bevhills_04
Objectives[4]mission_Actors[10]Relationship_Group = Enemy1
Objectives[4]mission_Actors[10]AddBlip = True
Objectives[4]mission_Actors[10]ShowCone = False
Objectives[4]mission_Actors[10]Invincible = False
Objectives[4]mission_Actors[10]SetHealth = 100
Objectives[4]mission_Actors[10]DieFromHeadShot = True
Objectives[4]mission_Actors[10]CanExitVehicle = True
Objectives[4]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[10]AlwaysFight = True
Objectives[4]mission_Actors[10]Seeing_Range = 30
Objectives[4]mission_Actors[10]Hearing_Range = 30
Objectives[4]mission_Actors[10]CombatMovement = Offensive
Objectives[4]mission_Actors[10]weapon = Pistol
Objectives[4]mission_Actors[10]Variation = Random
Objectives[4]mission_Actors[10]Task = 0
Objectives[4]mission_Actors[10]Task_Guard_Range = 5
Objectives[4]mission_Actors[10]Task_Stay_In_Range = True
Objectives[4]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[10]Task_Scenario = NONE
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 341,526
Objectives[5]positionY = 87,24931
Objectives[5]positionZ = 98,12027
Objectives[5]Cutscenes_Time = 4
Objectives[5]Cutscenes_Trans_Time = 4
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = True
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 13
Objectives[5]Cutscenes_Follow_Hieght = 4
Objectives[5]Cutscenes_Follow_Angle = 200
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 274,2428
Objectives[6]positionY = -91,54914
Objectives[6]positionZ = 69,18671
Objectives[6]Cutscenes_Time = 4
Objectives[6]Cutscenes_Trans_Time = 4
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = True
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 22,5
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 200
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 283,4849
Objectives[7]positionY = -187,7341
Objectives[7]positionZ = 60,57065
Objectives[7]Cutscenes_Time = 0
Objectives[7]Cutscenes_Trans_Time = 0
Objectives[7]Cutscenes_FOV = 30
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = True
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 10
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 349,2613
Objectives[8]positionY = 254,3334
Objectives[8]positionZ = 131,6851
Objectives[8]SetPlayerActor_Use_Player = True
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = False
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 349,2613
Objectives[8]Task_List[0]positionY = 254,3334
Objectives[8]Task_List[0]positionZ = 132,1851
Objectives[8]Task_List[0]time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Teleport_Objective
Objectives[9]Text = 
Objectives[9]positionX = 390,0222
Objectives[9]positionY = 256,6112
Objectives[9]positionZ = 102,026
Objectives[9]ObjectiveRotation = 30,00009
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = Get the hydrogen prototype
Objectives[10]FaildText = 
Objectives[10]Type = Enter_Vehicle
Objectives[10]positionX = 385,677
Objectives[10]positionY = 245,9482
Objectives[10]positionZ = 106,651
Objectives[10]EnterVehicle_AsPassenger = False
Objectives[10]EnterVehicle_CanExit = True
Objectives[10]EnterVehicle_SetIsWanted = False
Objectives[10]EnterVehicle_SeatIndex = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = 400,278
Objectives[10]ObjectiveMessages[0]positionY = 276,4635
Objectives[10]ObjectiveMessages[0]positionZ = 102,0211
Objectives[10]ObjectiveMessages[0]Message = Isn't this the kind of stuff that Franklin and Lamar usually do?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_TRACEY
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Green
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 401,8059
Objectives[10]ObjectiveMessages[1]positionY = 280,5777
Objectives[10]ObjectiveMessages[1]positionZ = 102,0338
Objectives[10]ObjectiveMessages[1]Message = Yes, but they had to disappear for a while.
Objectives[10]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Purple
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Mission_Settings_Objective
Objectives[11]positionX = 1247,51
Objectives[11]positionY = -1753,33
Objectives[11]positionZ = 45,23394
Objectives[11]MissionSettings_TimesOfDay = Current
Objectives[11]MissionSettings_Weather = Current
Objectives[11]MissionSettings_WantedLevel = Current
Objectives[11]MissionSettings_SetWantedLevelNow = 3
Objectives[11]MissionSettings_StartNightvision = False
Objectives[11]MissionSettings_StopNightvision = False
Objectives[11]MissionSettings_StartSeethrough = False
Objectives[11]MissionSettings_StopSeethrough = False
Objectives[11]MissionSettings_StartMusic = False
Objectives[11]MissionSettings_StopMusic = False
Objectives[11]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = Take the car to Pedro
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 0
Objectives[12]IconColorA = 255
Objectives[12]positionX = 480,5064
Objectives[12]positionY = -1317,564
Objectives[12]positionZ = 28,20309
Objectives[12]Heading = -149,9999
Objectives[12]Diameter = 4
Objectives[12]minimum_hight = 1
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 2
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = True
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 1
Objectives[12]mission_Actors[0]Survive_Number = 0
Objectives[12]mission_Actors[0]Failed_Text = 
Objectives[12]mission_Actors[0]Remove_After = 0
Objectives[12]mission_Actors[0]positionX = 476,3755
Objectives[12]mission_Actors[0]positionY = -1314,741
Objectives[12]mission_Actors[0]positionZ = 29,2048
Objectives[12]mission_Actors[0]Heading = 247,115
Objectives[12]mission_Actors[0]String_Name = s_m_m_autoshop_02
Objectives[12]mission_Actors[0]Relationship_Group = Friend
Objectives[12]mission_Actors[0]AddBlip = False
Objectives[12]mission_Actors[0]ShowCone = False
Objectives[12]mission_Actors[0]Invincible = False
Objectives[12]mission_Actors[0]SetHealth = 100
Objectives[12]mission_Actors[0]DieFromHeadShot = True
Objectives[12]mission_Actors[0]CanExitVehicle = True
Objectives[12]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[0]AlwaysFight = True
Objectives[12]mission_Actors[0]Seeing_Range = 30
Objectives[12]mission_Actors[0]Hearing_Range = 30
Objectives[12]mission_Actors[0]CombatMovement = Offensive
Objectives[12]mission_Actors[0]weapon = 966099553
Objectives[12]mission_Actors[0]Variation = Random
Objectives[12]mission_Actors[0]Task = 3
Objectives[12]mission_Actors[0]Task_Guard_Range = 5
Objectives[12]mission_Actors[0]Task_Stay_In_Range = True
Objectives[12]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[0]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[12]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[12]mission_Actors[0]NeededForObjectiveHint[0] = 13
Objectives[12]mission_Vehicles = 1
Objectives[12]mission_Vehicles[0]positionX = 483,5447
Objectives[12]mission_Vehicles[0]positionY = -1309,497
Objectives[12]mission_Vehicles[0]positionZ = 28,72252
Objectives[12]mission_Vehicles[0]Heading = 257,9901
Objectives[12]mission_Vehicles[0]Name = Double-T
Objectives[12]mission_Vehicles[0]Model = double
Objectives[12]mission_Vehicles[0]PrimaryColor = MetallicBlackSteel
Objectives[12]mission_Vehicles[0]SecondaryColor = MetallicGraphiteBlack
Objectives[12]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[0]HasPearlescent = False
Objectives[12]mission_Vehicles[0]Livery = 0
Objectives[12]mission_Vehicles[0]DirtLevel = 0
Objectives[12]mission_Vehicles[0]LockedForPlayer = False
Objectives[12]mission_Vehicles[0]Locked = False
Objectives[12]mission_Vehicles[0]Alarm = False
Objectives[12]mission_Vehicles[0]HotWired = False
Objectives[12]mission_Vehicles[0]Invincible = False
Objectives[12]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[0]Remove_After = 0
Objectives[12]mission_Vehicles[0]Survive_Number = 0
Objectives[12]mission_Vehicles[0]Failed_Text = 
Objectives[12]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 14
Objectives[12]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 4
Objectives[12]ObjectiveMessages[0]positionX = 1304,289
Objectives[12]ObjectiveMessages[0]positionY = -1726,64
Objectives[12]ObjectiveMessages[0]positionZ = 53,0556
Objectives[12]ObjectiveMessages[0]Message = Come on baby, hurry up.
Objectives[12]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = Purple
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 1313,521
Objectives[12]ObjectiveMessages[1]positionY = -1721,717
Objectives[12]ObjectiveMessages[1]positionZ = 53,4102
Objectives[12]ObjectiveMessages[1]Message = I'm coming.
Objectives[12]ObjectiveMessages[1]Contact = CHAR_TRACEY
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = Green
Objectives[12]ObjectiveMessages[1]PlayFromStart = True
Objectives[12]ObjectiveMessages[1]Delay = False
Objectives[12]ObjectiveMessages[1]DelayTime = 0
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = False
Objectives[12]ObjectiveMessages[1]TypeTextMesage = True
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = 1323,562
Objectives[12]ObjectiveMessages[2]positionY = -1719,386
Objectives[12]ObjectiveMessages[2]positionZ = 54,17107
Objectives[12]ObjectiveMessages[2]Message = Now let's take the car to Pedro?
Objectives[12]ObjectiveMessages[2]Contact = CHAR_TRACEY
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = Green
Objectives[12]ObjectiveMessages[2]PlayFromStart = True
Objectives[12]ObjectiveMessages[2]Delay = False
Objectives[12]ObjectiveMessages[2]DelayTime = 0
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = False
Objectives[12]ObjectiveMessages[2]TypeTextMesage = True
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = 1326,903
Objectives[12]ObjectiveMessages[3]positionY = -1718,638
Objectives[12]ObjectiveMessages[3]positionZ = 54,4872
Objectives[12]ObjectiveMessages[3]Message = Yes, as usual, but first it is better get rid of the police.
Objectives[12]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = Purple
Objectives[12]ObjectiveMessages[3]PlayFromStart = True
Objectives[12]ObjectiveMessages[3]Delay = False
Objectives[12]ObjectiveMessages[3]DelayTime = 0
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = False
Objectives[12]ObjectiveMessages[3]TypeTextMesage = True
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[13]Type = Hint_Objective
Objectives[13]Text = 
Objectives[13]positionX = 476,6858
Objectives[13]positionY = -1311,676
Objectives[13]positionZ = 28,20609
Objectives[13]Hint_Time = 16
Objectives[13]Hint_FOV = 40
Objectives[13]Hint_Use_Position = False
Objectives[13]Hint_Use_Player = False
Objectives[13]Hint_Use_Actor = True
Objectives[13]Hint_Use_Vehicle = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = 1334,768
Objectives[13]ObjectiveMessages[0]positionY = -1715,995
Objectives[13]ObjectiveMessages[0]positionZ = 55,49631
Objectives[13]ObjectiveMessages[0]Message = Hi Pedro, we have another car for you.
Objectives[13]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Purple
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 1337,361
Objectives[13]ObjectiveMessages[1]positionY = -1715,28
Objectives[13]ObjectiveMessages[1]positionZ = 55,91275
Objectives[13]ObjectiveMessages[1]Message = Hello Pedro.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_TRACEY
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Green
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 1341,005
Objectives[13]ObjectiveMessages[2]positionY = -1714,284
Objectives[13]ObjectiveMessages[2]positionZ = 56,54793
Objectives[13]ObjectiveMessages[2]Message = Remove the engine and close all the pieces in the boxes as usual.
Objectives[13]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Purple
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 1345,612
Objectives[13]ObjectiveMessages[3]positionY = -1713,071
Objectives[13]ObjectiveMessages[3]positionZ = 57,32563
Objectives[13]ObjectiveMessages[3]Message = Ok, Miss Paige.
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = True
Objectives[13]ObjectiveMessages[3]Delay = False
Objectives[13]ObjectiveMessages[3]DelayTime = 0
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = False
Objectives[13]ObjectiveMessages[3]TypeTextMesage = True
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 1351,068
Objectives[13]ObjectiveMessages[4]positionY = -1711,964
Objectives[13]ObjectiveMessages[4]positionZ = 58,34895
Objectives[13]ObjectiveMessages[4]Message = We take the bike out here to go to Lester.
Objectives[13]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = Purple
Objectives[13]ObjectiveMessages[4]PlayFromStart = True
Objectives[13]ObjectiveMessages[4]Delay = False
Objectives[13]ObjectiveMessages[4]DelayTime = 0
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = False
Objectives[13]ObjectiveMessages[4]TypeTextMesage = True
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Text = Get the bike
Objectives[14]FaildText = 
Objectives[14]Type = Enter_Vehicle
Objectives[14]positionX = 483,4837
Objectives[14]positionY = -1311,077
Objectives[14]positionZ = 28,21371
Objectives[14]EnterVehicle_AsPassenger = False
Objectives[14]EnterVehicle_CanExit = True
Objectives[14]EnterVehicle_SetIsWanted = False
Objectives[14]EnterVehicle_SeatIndex = 0
Objectives[14]mission_ActorsCount = 1
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 0
Objectives[14]mission_Actors[0]positionX = 1275,549
Objectives[14]mission_Actors[0]positionY = -1710,566
Objectives[14]mission_Actors[0]positionZ = 54,77147
Objectives[14]mission_Actors[0]Heading = 320,9133
Objectives[14]mission_Actors[0]String_Name = ig_lestercrest
Objectives[14]mission_Actors[0]Relationship_Group = Friend
Objectives[14]mission_Actors[0]AddBlip = False
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = False
Objectives[14]mission_Actors[0]SetHealth = 100
Objectives[14]mission_Actors[0]DieFromHeadShot = True
Objectives[14]mission_Actors[0]CanExitVehicle = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[0]AlwaysFight = True
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Offensive
Objectives[14]mission_Actors[0]weapon = Unarmed
Objectives[14]mission_Actors[0]Variation = Custom
Objectives[14]mission_Actors[0]Task = 3
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[14]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[14]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[14]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[14]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[14]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[14]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[14]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[14]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[14]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 2
Objectives[14]ObjectiveMessages[0]positionX = 1353,757
Objectives[14]ObjectiveMessages[0]positionY = -1711,344
Objectives[14]ObjectiveMessages[0]positionZ = 58,88181
Objectives[14]ObjectiveMessages[0]Message = Ok, Miss Paige.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 1357,334
Objectives[14]ObjectiveMessages[1]positionY = -1710,475
Objectives[14]ObjectiveMessages[1]positionZ = 59,62029
Objectives[14]ObjectiveMessages[1]Message = Bye Pedro.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_TRACEY
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Green
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[15]Text = 
Objectives[15]Text2 = 
Objectives[15]Text3 = 
Objectives[15]Failed_Text = 
Objectives[15]Type = Checkpoint
Objectives[15]Checkpoint_Type = 45
Objectives[15]Reserved = 1
Objectives[15]ColorR = 255
Objectives[15]ColorG = 255
Objectives[15]ColorB = 0
Objectives[15]ColorA = 255
Objectives[15]IconColorR = 255
Objectives[15]IconColorG = 255
Objectives[15]IconColorB = 0
Objectives[15]IconColorA = 255
Objectives[15]positionX = 1273,756
Objectives[15]positionY = -1718,224
Objectives[15]positionZ = 53,77147
Objectives[15]Heading = 320,9133
Objectives[15]Diameter = 1
Objectives[15]minimum_hight = 1
Objectives[15]maximum_hight = 10
Objectives[15]TriggerDistance = 1,5
Objectives[15]PlaySound = False
Objectives[15]LoseWanted = True
Objectives[15]Stop_Vehicle = False
Objectives[15]DeliverVehicleOnly = False
Objectives[15]DeliverTrailor = False
Objectives[15]DeliverTowTruck = False
Objectives[15]DeliverVehicleCargobob = False
Objectives[15]DeliverPropCargobob = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1273,287
Objectives[16]positionY = -1722,507
Objectives[16]positionZ = 53,65505
Objectives[16]SetPlayerActor_Use_Player = True
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[16]SetPlayerActor_Use_Actor = False
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 1
Objectives[16]Task_List[0]Type = WalkTo
Objectives[16]Task_List[0]DestinationX = 1274,431
Objectives[16]Task_List[0]DestinationY = -1711,335
Objectives[16]Task_List[0]DestinationZ = 54,27147
Objectives[16]Task_List[0]Rotation = 320,9133
Objectives[16]Task_List[0]Speed = 1
Objectives[16]Task_List[0]GoStraitToCoord = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = 1274,119
Objectives[17]positionY = -1709,863
Objectives[17]positionZ = 53,77147
Objectives[17]Cutscenes_Time = 10
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = True
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 0,1
Objectives[17]Cutscenes_Follow_Hieght = 2
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 5
Objectives[17]ObjectiveMessages[0]positionX = 1273,88
Objectives[17]ObjectiveMessages[0]positionY = -1736,865
Objectives[17]ObjectiveMessages[0]positionZ = 50,7069
Objectives[17]ObjectiveMessages[0]Message = Hey Lester, we did.
Objectives[17]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Purple
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 1271,919
Objectives[17]ObjectiveMessages[1]positionY = -1739,439
Objectives[17]ObjectiveMessages[1]positionZ = 50,14112
Objectives[17]ObjectiveMessages[1]Message = Well, good girls, did you bring the car to Pedro?
Objectives[17]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Yellow
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 1269,897
Objectives[17]ObjectiveMessages[2]positionY = -1740,718
Objectives[17]ObjectiveMessages[2]positionZ = 49,76065
Objectives[17]ObjectiveMessages[2]Message = Yes, Pedro will already be dismantling the engine by now.
Objectives[17]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Purple
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 1267,493
Objectives[17]ObjectiveMessages[3]positionY = -1741,859
Objectives[17]ObjectiveMessages[3]positionZ = 49,37883
Objectives[17]ObjectiveMessages[3]Message = Well, well, good job.
Objectives[17]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = Yellow
Objectives[17]ObjectiveMessages[3]PlayFromStart = True
Objectives[17]ObjectiveMessages[3]Delay = False
Objectives[17]ObjectiveMessages[3]DelayTime = 0
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = False
Objectives[17]ObjectiveMessages[3]TypeTextMesage = True
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[4]positionX = 1264,677
Objectives[17]ObjectiveMessages[4]positionY = -1743,446
Objectives[17]ObjectiveMessages[4]positionZ = 48,8833
Objectives[17]ObjectiveMessages[4]Message = Can we go home now? I'm tired.
Objectives[17]ObjectiveMessages[4]Contact = CHAR_TRACEY
Objectives[17]ObjectiveMessages[4]Sender = 
Objectives[17]ObjectiveMessages[4]Subject = 
Objectives[17]ObjectiveMessages[4]MessageColor = Green
Objectives[17]ObjectiveMessages[4]PlayFromStart = True
Objectives[17]ObjectiveMessages[4]Delay = False
Objectives[17]ObjectiveMessages[4]DelayTime = 0
Objectives[17]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[4]TypeSubtitle = False
Objectives[17]ObjectiveMessages[4]TypeTextMesage = True
Objectives[17]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = 1270,758
Objectives[18]positionY = -1708,773
Objectives[18]positionZ = 53,77147
Objectives[18]Cutscenes_Time = 0
Objectives[18]Cutscenes_Trans_Time = 0
Objectives[18]Cutscenes_FOV = 30
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = True
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 10
Objectives[18]Cutscenes_Follow_Hieght = 1
Objectives[18]Cutscenes_Follow_Angle = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Go home
Objectives[19]Type = Leave_Area
Objectives[19]positionX = 1274,316
Objectives[19]positionY = -1711,644
Objectives[19]positionZ = 53,77147
Objectives[19]Leave_Area_Distance = 10
Objectives[19]Leave_Area_Use_Objective_Position = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 3
Objectives[19]ObjectiveMessages[0]positionX = 1259,218
Objectives[19]ObjectiveMessages[0]positionY = -1746,652
Objectives[19]ObjectiveMessages[0]positionZ = 47,8203
Objectives[19]ObjectiveMessages[0]Message = Sure, baby. We're going home, Lester.
Objectives[19]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Purple
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 1255,937
Objectives[19]ObjectiveMessages[1]positionY = -1748,437
Objectives[19]ObjectiveMessages[1]positionZ = 47,18841
Objectives[19]ObjectiveMessages[1]Message = Ok, bye girls.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Yellow
Objectives[19]ObjectiveMessages[1]PlayFromStart = True
Objectives[19]ObjectiveMessages[1]Delay = False
Objectives[19]ObjectiveMessages[1]DelayTime = 0
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = 1253,588
Objectives[19]ObjectiveMessages[2]positionY = -1749,77
Objectives[19]ObjectiveMessages[2]positionZ = 46,63139
Objectives[19]ObjectiveMessages[2]Message = Bye uncle Lester.
Objectives[19]ObjectiveMessages[2]Contact = CHAR_TRACEY
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = Green
Objectives[19]ObjectiveMessages[2]PlayFromStart = True
Objectives[19]ObjectiveMessages[2]Delay = False
Objectives[19]ObjectiveMessages[2]DelayTime = 0
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = False
Objectives[19]ObjectiveMessages[2]TypeTextMesage = True
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

